Fallout New Vegas
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Servalion

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Servalion

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About this mod

For when you need a hailstorm of pistol rounds done RIGHT. This mod aims to make SMGs a much more appealing option, but especially two of them.......

Permissions and credits
The Need For Speed - The SMG Equalizer
Just another Servalion mod.

Check out my other mods if you care to -

Boon of the Boomers - A Patriot's Cookbook Footnote
http://www.newvegasnexus.com/downloads/file.php?id=36374

Might Of The Mojave - The Native Soul Mod
http://www.newvegasnexus.com/downloads/file.php?id=36306

Pew Pew Blues, Adieu!
http://www.newvegasnexus.com/downloads/file.php?id=36148

The 00 Commando - A Shotgun Lover Mod
http://www.newvegasnexus.com/downloads/file.php?id=35681

Part Of The Weekend Never Dies - A Mod for Drinking & Drugs
http://www.newvegasnexus.com/downloads/file.php?id=35871

***INSTALLATION***
Simply download and copy the .esp file to the Data folder in your Fallout New Vegas directory.

NOTE - This mod edits pretty much only the SMGs.
Odds are that any weapon mods that may include SMG edits in any way will conflict. Make sure you load this .esp after any such mods if possible.


Picture yourself with a 10mm Pistol. Its solid. It's packing a punch. Most of all, it's accurate and and has fairly reliable shot placement. Now, help yourself to a 10mm Submachinegun. And feel free to use only one hand. You dumbass. The result is obvious.

(Courier unloads a full 10mm SMG magazine at a Powder Ganger from 20 feet)
(Powder Ganger waltzes over, placing a hand on the shoulder of the frozen Courier, awestruck as he stares forward at the result)
(Powder Ganger: "BULLETS. BULLETS EVERYWHERE.")

Therefore is the root of the problem - SMGs are a confounded mess of Spray N' Pray, and God's not answering.
For whatever reason, the smaller SMGs just can't be bothered to get a 2nd hand to help with handling the weapon. If I had the know-how, I'd make all the SMGs use 2-handed Automatic animations, but I don't have the know-how to do so without making it look retarded.
Obviously, if one intends on using them 1-handed, they should be manageable enough to perform their intended purpose with just 1 hand.

This mod aims to do just that. All SMGs handle a lot better now, but two in particular. And by that I mean -

Spread on all SMGs reduced from rediculous to more than reasonable.

9mm & .22 SMG damage bumped up just a tad.

10mm SMG's Choke mod retooled to fit with the mod. It should still be the most accurate SMG with it.

12.7mm SMG bumped up from 8 rounds/second to 10, and durability was raised a bit.

The big changes were given to the remaining two-

The Unique 9mm SMG has now been given a more sinister name. Durability was raised by a substantial amount.
Most accurate unmodded SMG. High rate of fire. 20% more damaging than normal 9mm SMGs.

(This is basically now a bastard child of a jacked up Grease Gun & H&K MP5K. 150% more awesome, and 400% more gangster than Vikki & Vance ever were.)

The Silenced .22 SMG has been renamed to its true self - the American 180. Weight reduced from 8 to 4.5, since over half the real weight comes from the full magazine.
True fire rate has been restored - a whopping 1200 rpm.
Durability has been raised considerably to compensate.
Drum Mag replacement is now the massive (and real) 275 capacity drum mag. Works without a hitch. Value has been raised on the gun, but its worth the extra caps.
*NEW* Now has a new firing sound, but is now unsilenced to match it.

(Miniguns, watch out. This little beasty's come back to town and is in the mood for some POWER-PLINKING.
Think what you will of this small monster. Go ahead. Youtube "American 180". This is the real deal.)


Go ahead, give these SMGs a try. With this mod, you'll make those shots hit a lot more as you take control of the aim for once. And with the previously mentioned two,
you'll chew through so much ammo, you'll need dentures by the end of the day.