Fallout New Vegas
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BMillis

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BMillis

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About this mod

Changes the stats of the NCR Ranger Combat Armor and Helmet.

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Enhanced Ranger Combat Armor v1
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This mod changes the base stats and bonuses on the NCR ranger combat armor and helmet. I did not change the faction armor tag so the enemies of the NCR will still become hostile when you wear this armor.

NCR Ranger Combat Armor: END +1, Rad. Res. +10, CHA +1
I raised endurance to reflect the durability of the armor. Radiation resistance was added to represent the oxygen tank located on the back. Charisma was raised because those that aren’t hostile, and even some that are hostile, to the NCR tend to respect the rangers.

Ranger Helmet: DT +1, WG +3, VAL +1000, Crit. Chan. +5, Rad. Res. +5, PER +1
DT was raised to 5 to be more in-line with combat helmets and represent the full face mask present on the helmet. Weight was raised to 3 for the same reasons. Value was raised because it didn’t make sense that helmet didn’t have value. Critical chance was added to represent what I can only assume to be a laser targeting system located on the right side of the helmet. Radiation resistance was added to represent the rebreather on the helmet. Perception was raised to represent the lenses of the mask shielding your eyes from harmful UV rays (as just about every hat already does).

October 29, 2010
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Initial Release


Install
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Place "ERCA.esp" into the Fallout New Vegas/Data directory.


Uninstall
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Delete "ERCA.esp" from the Fallout New Vegas/Data directory.


Contact
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If you have any questions, comments, suggestions, or bug reports, please feel free to comment or send me a message.