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dDefinder

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dDefinder1

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345 comments

  1. eric31056
    eric31056
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    anyone know if this is compatible to BLEED? it modifies body part data so thats why im wondering
    1. kenniesanchez
      kenniesanchez
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      I second this question. Have you tried asking on the TTW forums?
    2. Ragnarok101
      Ragnarok101
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      I've used BLEED. It doesn't seem to change anything (well, beyond BLEED making everything die to my hand cannons, but that's normal)
  2. VAULTRENEGADE
    VAULTRENEGADE
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    Wasn't a fan of the screen effects, so I'm glad you allowed compatibility w/ vanilla settings. Amazing mod!!
  3. zemarauder
    zemarauder
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    i have a problem where there are no blood splatters on the ground when i shoot anybody. any idea why?
    1. charlielloyd
      charlielloyd
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      • 19 posts
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      im having the same issue
  4. FoxHound157006
    FoxHound157006
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    how do I remove the screen blood?
    1. raymanray
      raymanray
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      optional plugins obviously
  5. Lasersoda
    Lasersoda
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    • 2 posts
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    Yo, I have been using this mod with faces overalls, IMPACT, ILO and EVE. And I have been noticing that sometimes when NPCs get shot the blood decals start flashing weird lights, green, red and white LED-like flashes. Any way to fix this? I have been wondering if this is because of the INI overhauls recommended by the author, like the edit to the max number of blood decals on NPCs. Any ideas on what is causing this would be appreciated.
    1. EvilOssie
      EvilOssie
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      • 6,760 posts
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      First thing to try is to reset archive invalidation thru your mod manager.
  6. VirusZ
    VirusZ
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    • 899 posts
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    This mod is recommend on the front page of IMPACT, but running FNVEDIt and then Apply Filter to Show Conflicts, there is a bunch of conflicts between this mod and IMPACT.
    The question is, which settings should i prioritize? This mod or impact?
    Which ones to delete (or overwrote in the other mod, but i usually delete conflicting settings)
  7. MrGoombaSTwinBrother
    MrGoombaSTwinBrother
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    Where do i put the plugins in the "_Optional Plugins" file?
    1. EvilOssie
      EvilOssie
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      After the main mod is installed, unzip the optional(s) you want to use and drop them into the main NV directory and approve merges/overwrites. Reset archive invalidation afterward.
  8. DaddySnuffles
    DaddySnuffles
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    Is there any way to remove the fountain of blood that comes gushing out after you shoot someones head off? It just looks so damn fake it's not even funny, and it bugs the crap out of me so if anyone has any ideas or a solution, please let me know.
    1. RadRoachHD
      RadRoachHD
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      That is a feature of the EVE mod, consult the description and posts there to maybe find an answer.
  9. aurum42
    aurum42
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    • 381 posts
    • 9 kudos
    Excellent work, been using these for a long time, but forgot to endorse until now. Do the EVE patches work alright with the current version of EVE (v1.18)?
  10. deuslucifer
    deuslucifer
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    For everyone that wants to paint your enemies red add this lines to your fallout.ini ( Increases max decals and max decals on characters)

    fLightLODMaxStartFade=3500.0 *Look for this line and add the following lines*
    fDecalLOD0=155000.0000
    fDecalLOD1=155000.0000
    fDecalLOD2=155000.0000

    fShadowLODMaxStartFade=1000.0 *Look for this line and add the following lines*
    fSkinnedDecalLOD0=155000.0000
    fSkinnedDecalLOD1=155000.0000
    fSkinnedDecalLOD2=155000.0000

    iMaxDecalsPerFrame=20 *Look for this line and add the following lines / change the values as you want*
    iMaxSkinDecalsPerFrame=20

    [Decals] *Look for this line and add the following lines / change the values as you want*
    uMaxDecals=100
    uMaxDecalCount=100
    uMaxSkinDecals=100
    uMaxSkinDecalPerActor=50
    bProfileDecals=1
    bDecalOcclusionQuery=1

    Enjoy! ! btw! I made this changes ONLY in the fallout.ini NOT the Fallout_default.ini, I use Mod Organizer.
    Excuse my english :3
    1. KUPOkinz
      KUPOkinz
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      • 79 posts
      • 3 kudos
      This doesn't work unfortunately.
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