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Created by

EddieV223

Uploaded by

Unstable_Hero

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About this mod

In fallout 3 and New Vegas bullets can actually curve or shoot in a direction they shouldn\'t based on a dice roll (on top of the normal bullet spread). This mod removes that while maintaining the other RPG elements of shooting like bullet spread based on skill levels. Also the issue other modders have ran into with the guns not being aligned pro

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Updated: version 3, another tweak!

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In fallout 3 and New Vegas bullets can actually curve or shoot in a direction they shouldn't based on a dice roll (on top of the normal bullet spread). This mod removes that while maintaining the other RPG elements of shooting like bullet spread based on skill levels, and no changes to the VATS system. Also the issue other modders have ran into with the guns not being aligned properly is avoided. Another effect of this mod is that your crosshair will turn red at a much larger distance when pointed at an enemy target, allowing you to tell friend from foe easier.



Please if you find anything wrong use the discussion tab to report.

Compatibility:

this mod should work with any gun even modded ones as it only changes a few in game settings.

installation:
after unzipping this is just a simple .esp, put it in your data folder, and tick the noautoaim box in the data files window.

how it works:
There are a lot of settings for auto aim, I set some of them to values that are so small that the effect does almost nothing, but I never set them to 0 cause that would disable autoaim and cause issues.

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