Fallout New Vegas
AI-3 10mm Gyrojet Battle Rifle

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Ruadhan2300

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Another version of my Gyrojet Battlerifle
I decided that I didn't like drum-mags, so I swapped out for a rather longer mag...
Correspondingly, the ammunition quantity has dropped, but this is intended for use as a semi-automatic rifle (though full auto is an option) so the smaller clip size works well. We're still talking about 20 shots per mag.
Most of the length of the projectile is taken up by solid-fuel propellant, wrapped around a 2" tungsten kinetic penetrator. Imagine a rocket-propelled nail flying at a couple times the speed of sound...great armor-penetration, great at crippling limbs, not so great at causing HP damage.

7 comments

  1. Raven405
    Raven405
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    Well just step by step for now my friend i believed you will surpass it someday with your own amazing creation
  2. Ruadhan2300
    Ruadhan2300
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    • 142 kudos
    Heh, I'd use bullpup, but I don't really like using other people's stuff, and I'd have to download an animation pack to use it.
  3. Raven405
    Raven405
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    I think to make it become Bull-Up type is more good than regular front magazine beside it looks more brief. Well but it is yours and i believe you already have your own mind here so keep up your good works.
  4. Ruadhan2300
    Ruadhan2300
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    High-powered is dubious it's fractionally more powerful than the Marksman Carbine, excepting that it does substantially better damage to limbs.
    It's also similarly semi-automatic. the Full-auto mode being part of the backing fiction in the same way I imagine the Marksman Carbine is capable of it.
    Game-wise, I should think this would be seriously nasty against most armoured enemies, but comparable to normal vanilla weapons in terms of general fire-power.
    By chance its Clip-size is exactly the same as the Marksman hadn't actually intended that, but it's all good.

    As for release...No plans set in stone...It's being made in my Mad Science files, but it doesn't actually fit the context very well, I'm considering pulling it out and making a separate mod if I make enough variety of guns and equipment to make it worthwhile. I have at least four guns and two types of armor in mind, though no idea how long it'll take to do them all...
    the broad plan is a pistol, the rifle you see here, a sniper-rifle and a squad-support weapon. I may also add an SMG scale weapon. something in the vein of a P-90...
    The armors are the general-issue armor to go with the guns, plus the much more advanced power-exosuits...I have some ideas on rescaling the player while they wear the power armor...could be interesting to do.
  5. Raven405
    Raven405
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    For high powered rifle like this 20 ammo capacity is just too much, maybe you can add it as upgradeable weapons instead used 10 ammo capacity as standard magazine.
  6. rebillion76
    rebillion76
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    • 15 kudos
    nice! when will this be released?
  7. Frantar
    Frantar
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    • 75 kudos
    Wow,just wow!