Fallout New Vegas
Casino's Technician Office under the Salida del Sol

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laclongquan

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I am releasing a mod for Dead Money, 10 cells for Salida del Sol and 1 for Puesta del Sol.

They are, mostly, Sierra Madre theme, by using DM assets whenever possible. Other than that, it's vanilla asset in the style of original AWOP.

As such, it's going to be compatible with most total conversion projects (like Dust, if you can access Salida there) or Tale of Two Wasteland, any version.

It's heavily concentrated on Salida del Sol in order to compliment AWOPDeadMoney and DMT, which only concentrate on Puesta del Sol and Villa. This unbalance irk me from the very 1st day I played AWOPDeadMoney.

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