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Progress on the remaster of the ACR is coming along great! Minus the animations and the animation scripting, it's functional and all assets have been created for it. Anirvana has been cooking up some amazing animations for this and it will be worth the wait.
In the mean time I can give you the breakdown of the swappable parts currently implemented:
Barrels:
- 10.5" Carbine: Full auto, uses 5mm ammo. 30-round magazine.
- 14.5" Assault Rifle: Semi-auto, uses 5.56mm ammo. 30-round magazine.
- 16" Battle Rifle: Semi-auto, uses 12.7mm ammo (visually looks like .50 Beowulf with custom casings and projectiles). 10-round magazine.
- 18" Marksman Rifle: Semi-auto, uses .308. 10-round magazine.
- Hybrid ACOG: ACOG sight with a red dot on top. Toggle sighting with StewieTweaks. B42 will work, but a separate patch will be required due to NIF changes.
- Scope: High powered scope. B42 compatible.
- Suppressor: Silences weapon.
Outfit: MW2019 Mara Chem Division
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