Fallout New Vegas
Power armor WIP 3

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ProudNoob3

About this image

Finally figured out how to skin and implement the model into the game. Now I just have to import the helmet and hands and finish this damn texture.

6 comments

  1. TPOl7uHKA
    TPOl7uHKA
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    you definitely need environmental mapping there :) 
    1. ProudNoob3
      ProudNoob3
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      I'm still learning how texturing works in NV Ill definitely add all the different maps when I figure how how to properly use them. 
    2. TPOl7uHKA
      TPOl7uHKA
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      just a tip: use gloss 10-30 if you have environmental mapping (although its metal) 
      also environmental mapping make your texture look much brighter then it is. Probably you want to use maximum reflection on metal edges, and with environmental mapping will make them extremely bright. You will need to prepare much more gray color for them. 
      choose cube map which suites your texture more (default one is too bright and contrast) 
      a lot of useful information about texture sets also written here: https://www.nexusmods.com/newvegas/mods/76374/ 
    3. ProudNoob3
      ProudNoob3
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      sorry for the late reply. Thank you for the link Ill be reading this when I got some time to work on this again! thanks again!!
  2. WebbProductions2020
    WebbProductions2020
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    The progress on this is amazing!! Great job!!
  3. spoonsandvich
    spoonsandvich
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    Family guy