Thank you very much :). Likewise. This shot was inspired by Leon's level from Resident Evil 6. Drew the colours from a Look Up Table and sharpened the image so I can actually see her warhammer/sledge now.
It's still all in game. LUTs just change the colour distribution within the colourisation post process. It works by using a spectrum bitmap so you can apply one set of colours from one image to another. I just used a customised one. Not very many NV enb presets utilise this function in the enbeffects, strangely.
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Have just stopped by what there are so pictures.