Fallout New Vegas
Darwin awards

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Culuf

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19 comments

  1. cormell
    cormell
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    Have you ever wondered why space ships and Vaults have self-destruction devices. Woldn't it be easier to turn of the power and maybe destroy a few key elements? Just wondering.Hope they find a GECK in the outside world.
    1. Culuf
      Culuf
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      I think those exist because people are lazy and don't want to do the leg work of destroying space ship engines or all vault generators
      The outside world's pretty nice in New California, besides the run-down buildings and giant flies.
      I don't think they'll find a GECK though.
  2. wadelycan
    wadelycan
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    "Send a maniac to catch a maniac" -John Spartan, Demolition Man.

    See kids, this is why freedom is overrated. The second the generic vault dwellers get a taste, they run directly into turret fire without a care in the world. For your own security and safety, submit to your corporate overlords
    1. Culuf
      Culuf
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      That was a properly terrifying message :­p I don't know. I think I'd rather run directly into turret fire
    2. wadelycan
      wadelycan
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      "Better Dead than Red" -Liberty Prime
    3. Culuf
      Culuf
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      lol. Yes I'd rather die than become a Commie or Antifa.
  3. Clanggedin
    Clanggedin
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    Lemmings.
    Cassie: "You're not gonna make it"
    Two seconds later.
    Cassie: "'You could survive with bandages and Stimpaks".

    Me: "Decide yourself !"
    1. Culuf
      Culuf
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      Lemmings don't really jump off cliffs. Disney is just evil and they forced those lemmings off for "entertainment".
      But Stimpaks are these magical Panacea tropes that cure everything
      In reality, the metabolism increase of 9,300% required to heal him so instantly would kill Rossman anyway :­p
      (ShoddyCast on YouTube: The SCIENCE! Behind STIMPAKS in Fallout)
    2. Clanggedin
      Clanggedin
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      I don't like the stimpaks in Fallout, especially in the 4: they are way too overpowered, but you already know what i think of them
    3. Culuf
      Culuf
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      I agree! I'd much prefer Fallout 3, NV and 4 without Stimpaks but with the survival medicines of Fo4. In addition, all Super Mutants, Ghouls, Behemoths and robots (Sentries, Assaultrons, Protectrons) that lasted two centuries when a washing machine breaks down in 11 years need to be gone. Nothing should be a bullet sponge! Player character or NPCs!
    4. Clanggedin
      Clanggedin
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      Well i have another opinion: they should be much harder to kill, and precisely, you shouldn't be able to destroy a sentry bot or a turret with a pistol. But again, you downloaded my damage balance mod so you know :D
      For the stimpaks and the healing items, i made a auto heal effect to replace them and i am going to test it with Rico before releasing tit.
    5. Vradic
      Vradic
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      It makes sense for ghouls because they regenerate with radiation, but robots? Over two hundred years without maintenance, nobody there to change oils, lubricate gears, dust off radiators... Sentry bots don't even have prehensile hands for maintaining themselves.

      Also, machines should have more DT and DR but less HP than animals. Their plating is harder and thicker than skin but once a bullet gets inside and starts ricocheting off of their gears and circuits they'll just break.
    6. Clanggedin
      Clanggedin
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      Except we are talking about robots built to last centuries, with technologies and knowledge much more advanced than our own: it is not too far fetched to imagine that the metal they are made of way more durable than the metal who constitute, let's say, our modern tanks.
    7. Vradic
      Vradic
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      They weren't built to last for centuries. They happened to last for centuries because the war came and their owners died which was an unplanned scenario. Otherwise they'd be serviced by humans. A machine isn't just a pile of metal. They have gears and jointed limbs so who's oiling their gears and changing lubricants? They produce and disperse heat but who's dusting off radiators? If something's used by BoS or Enclave then there's someone to mainating it but who's going to maintain a sentry bot if there isn't any eyebot or Mr Handy around (arguably, Handies and maintenance eyebots could be maintaining themselves)? If a projectile somehow gets under the armor and starts bouncing inside severing cables and puncturing hydraulics it'll just stop working.
    8. Clanggedin
      Clanggedin
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      They lasted for centuries, whenever it was intended is totally irrelevant.
      I see what you are saying, and it has truth in it, however, you are talking about how they could possibily function after two centuries; on that point, i agree, it's the same thing about the computers and the lights inside the buildings: how is that even possible? Where does the electricity come from?
      Whatever, it's what we call an acceptable break of from reality.
      However, there is one point on which you are wrong: you simply don't get a bullet behind the plating: they are war machines designed in the sole and only purpose of waging a total war, they don't have weak points, or at least, no weak point so obvious that you could shoot through with a simple pistol: the guy responsible of that fatal flaw in the design would be fired on the spot and put in front of a martial court.
      Try shooting a tank with a 9mm, you won't have any results, at all, never. Try shooting a WW II tank with a 9mm pistol, you won't have any results, at all, never.
      That's the same thing with the sentry bots: they DON'T have that kind of weak points, you simply can't shoot through their plating with a small gun, you can't break them with your firsts either (although it's kinda cool), and besides, you can bet than any kind of robot that advanced has it's inner components also protected by a second layer of plating.

      Shooting it with a .50mm antimaterial rifle however...
    9. Culuf
      Culuf
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      What you're both saying does make sense. Vradic has decent points about robots breaking down since nobody maintains them and I'm sure their robot protagonist K3rNE1lE(right?) needs maintenance from time to time. Clanggedin makes good points about how small arms' fire should not penetrate armored robots. However! Most of those shouldn't be around b/c I don't care for over the top "acceptable breaks from reality" in games. I know Clanggedin doesn't partially, either. Or he wouldn't have made great mods to counter bothersome breaks in logic I would gladly endorse a mod that swaps out active pre-war robots with broken down ones, but only those no-one has been around to maintain. The ancient Protectrons, when activated, should all just collapse from their opened pods. In Fo4 KL-E-0, Takahashi and the Easy City Downs racing robots or any others around human civilizations only make sense like the Securitron sentries in F:NV. I'd also endorse a mod that replaces Super Mutants plus Behemoths with humans. I just don't like them. Their very existence is an extreme suspension of reality! On Ghouls being radiated humans, I'd rather them not heal due to radiation or be hyper, rabid attackers. Instead sickly, lying there begging to be put out of their misery if they're even coherent. The entire premise of the FEV I suppose is to make everything more fictional and exciting. But I grew sick of dragons, ghosts, skeletons and draugr in Skyrim. It's just personal taste to want to feel like existing in another time instead of being constantly reminded that it's fiction. Being immersed is the best part of the escape
      (Also note I'm saying a lot of this from a hypocritical standpoint. To counteract the fictional enemies mentioned above, my Skyrim character Lizzy was basically fem-Wolverine and Fallout 4 President Victoria was a genetically enhanced Supergirl.)
  4. FastBlackCat
    FastBlackCat
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    Wonderfully done. I just loved how the vault residents galloped straight into death. I'll just let you all go on right ahead and I'll rush a bit more slowly to get out of here.
    1. etholas
      etholas
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      Self-appointed meat shields. Very considerate of them to volunteer.
    2. Culuf
      Culuf
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      I was very disheartened by how pointless it is to try to save any of them!
      Saving before, there was one playthrough where I made it with only one vault security dead. Both Enclave PAs and all turrets destroyed.
      But every one of them disappears into thin air when you leave Vault 18 anyway