Fallout New Vegas
HD Remaster

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weijiesen

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13 comments

  1. weijiesen
    weijiesen
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    So Ive remade 100% all of the game's effects textures.

    What will this affect?

    Fires like the burning barrels
    Ambient fires like in Nipton
    Acctors lit on fire
    Flame from weapons
    Ambient smoke
    Weapon impacts by bullets or energy
    Explosions (ALL OF THEM)
    Critical kills by energy guns (all)
    Ambient dust, wisps, fog, ect
    ash and Goo piles
    Muzzle-flaashes (100% every weapon's)
    Water drips, jets, spouts, splashes. All ambient water fx

    Basically ANYTHING and EVERYTHING that uses vfx textures of any kind.

    It makes a massive difference. If you though having clothes, weapons, sky, flora, clutter retextures were important this is just as important as it covers every last visual effect, finally making them look as good as the rest of your super-modded game.
    1. phoenix0113
      phoenix0113
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      YASSSS
  2. Jokerine
    Jokerine
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    Holy tamales!
    1. weijiesen
      weijiesen
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      Divine jalapeños!
  3. Sebastjin
    Sebastjin
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    Thank you for all your hard work (in the past and presently), you really should take a rest - you deserve it.
    Absolutely looking forward to this and any future creations.
  4. dantefettman
    dantefettman
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    • 56 kudos
    FUCK. YES.
  5. GlimmerOfNope
    GlimmerOfNope
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    Did you retexture/re-mesh the Tesla Cannon too (as in the gun itself not just the effects)?

    Looking cool man.
    1. weijiesen
      weijiesen
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      I did not, buuuuuut I did edit the Shader Package for the game, so that cubemaps in my game would follow the normal map. It does make a big difference.
      All weapons (and statics) in my game that have cubemaps (metal looking reflection) on them look different and better than normal.

      Good eye!
  6. Anoxeron
    Anoxeron
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    You are Truly Amazing Weijiesen !!!!! Yes Please and when ? I am so looking forward to this !!!!!
  7. FastBlackCat
    FastBlackCat
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    Oh, this is really exciting, Weij! This will be so cool!
  8. beardofsocrates
    beardofsocrates
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    So this means an entirely new Eve?
    1. weijiesen
      weijiesen
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      haha well not quite, BUT this would affect any of EVE's assets that point to vanilla textures.

      Acutally any mod at all that uses default fx nifs or points to default fx textures from the game's BSA (core files) would inherently benefit from this just as much as the base game does. (which is literally THOUSANDS of mods)

      However, mods like IMPACT and EVE mostly point to their own custom textures so it'll play nice still without adversely affecting mods or making conflicts. No patches needed.

      Also, though all the default vfx textures were remade, I kept the overall style and look in place, so that nothing would be so different or jarring. Its basically just a crisp new HD remake instead of a re-imagining or style change.
  9. TheHermit84
    TheHermit84
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    Truly amazing, man. It's funny because I had the urge to message you some weeks back to see if you were working on any improved fire or explosion effects so they're more or less on par with fallout 4. I heard you'd done some new particle effects for rain and snow for the Frontier which I was going to PM you about and I thought, "hmm, weiji improved fireworks, impact decals and energy weapon effects... I wonder if..." -- and well, you did it!

    When can we expect a release? I'll be sure to make a mod showcase for it when it's done