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Something new I'm experimenting with.
This mod makes bodies react accordingly to which part of the body the killing blow is applied (with ranged weapons).
Unlike vanilla game, this takes projectile and body weight into account.
Shotgun will make humans go flying backward, while Super Mutant will just drop on the spot.
Vanilla game uses Kill Impulse on weapons which knocks down corpses by the same amount, no matter how heavy the body is.The bad side of the mod is that every weapon should have Kill Impulse set to 0 for effect to work correctly. Unless NVSE team makes a function to Get/Set weapon Kill Impulse, compatibility patches will be needed.
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