Fallout New Vegas

Q: Why did you animate this gun?
A:Who cares tbh

Q: What about Part 2?

A: I mean, this is part of it. But yes, it's coming. And yes, it will have more interesting weapons than this that are used more frequently and that also have not been animated before.

Q: What FOV should I use?
A: 65, unless you're a coward.

Whatever works, though.

Q: Will you make third-person animations?
A: No.

Q: Will you apply these to other vanilla weapons/mod-added weapons?
A: No. If you do a little bit of reading and have Notepad on your computer, though, you can do make and release patches yourself.

Q: I don't like this style of animation. Will you change it?
A: No.

Q: Will you make animations for me?
A: No. Sorry.

Q: Can you help me start animating?
A: There are some old resources here if you want to be like myself and hitman and use blender 2.49b. As usual, I have also provided my own .blends here if it's less overwhelming to simply tweak my animations. If you want to join the modern age and use up-to-date versions of blender like the rest of the animators do, you're better off contacting them. But, if you go the old-school route, I'll help you out to the best of my ability/as much as time allows (which I cannot promise is very much).

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rockbiter68

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