INI OVERRIDES
You can add additional INI files to .../data/config/Vicious Wastes/, which will allow you to override settings found within Vicious Wastes.ini. These are loaded in alphabetical order. "A.ini" will be overwritten by conflicting changes in "B.ini", for example.


CONFIG FILES
Vicious Wastes also features 'config files', which are used to define basic changes to items, form lists, etc. These can be found under .../data/Vicious Wastes/

You, or mod authors, can add config files to this same directory in order to add additional changes. The file name determines what type of config file it is; here are the rules and parameters for each type:

Formlist config:

  • Filename must contain "list"
  • Must contain 3 tab-separated values on each line, in this order: FormID (list to add/remove to/from), FormID (form to add/remove), 0/1 to determine if the form should be removed/added respectively.

Damaged Ammo config:
  • Filename must contain "damaged_ammo"
  • Must contain 3 tab-separated values on each line, in this order: Your custom ammo FormID, 'Old' variant FormID, and 'Damaged' variant FormID.

Weapon config:
  • File name must contain "weapon"
  • Must contain 8 tab-separated values on each line, in this order: FormID, damage, critdam, spread/melee reach, health, skill level req, value, and weight

Armor config:
  • File name must contain "armor"
  • Must contain 6 tab-separated values on each line, in this order: FormID, damage threshold, damage resist, health, value, and weight

Ammo config:
  • File name must contain "ammo"
  • Must contain 3 tab-separated values on each line, in this order: FormID, value, and weight.
  • NOTE: This file is virtually identical to a 'misc' config file, but changes in this file will be governed by the ammo INI settings.

Misc config:
  • File name must contain "misc"
  • Must contain 3 tab-separated values on each line, in this order: FormID, value, and weight.
  • NOTE: You can add any item type you want to this file, but only misc items are governed by the miscitem INI settings.


Remember: Add your new files to the existing Vicious Wastes config folders, as their location does determine their purpose.

These config files will be loaded in alphabetical order. If you have A.txt, and another config file called B.txt, any conflicting changes will be overwritten by B.txt.

And yes, you can delete these config files to remove all of the changes.

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slippyguy

1 comment

  1. KiwiLifter
    KiwiLifter
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    Thank you very much for making all these files. I have no experience modding Fallout games, but I was able to open GECK, create some new armor stats, save the esp, then open your armor enchantments file and plug in my new ESP item effect code after only a few minutes of work. This is really appreciated!