A Lone Wanderer
(Level 10)
The treacherous wastes have imposed self-sufficiency. When travelling alone, you run faster, attack faster, recover more health from healing items and gain more experience, each by a small amount.


Russian Standard
(Level 6, Survival 60)
Ever since you were able to handle its potency, you love a good bottle of Vodka, and it loves you back. Drinking Vodka now heals radiation!


Rack 'em Up
(Level 16, Guns 70)
You're a real headhunter. Each consecutive headshot with a revolver grants a temporary +10% chance to land a Critical Hit, up to a maximum of +50%. You can miss, but keep striking those heads!


Cult of Personality
(Level 10, Charisma 7, Speech 60)
Whether it was your good charms or sadistic coercion, your followers are ready to die for you. When your health drops below 50%, they deal more damage and have an increased Critical Hit chance.


Pre-War Glory

(Level 6)
Through you, Old-World fashion lives on. When wearing Pre-War clothing, you gain +5 DT and +5% Radiation Resistance.


Iron Fist (3 ranks)
(Level 4, Strength 5, Unarmed 40)
Through practice and discipline, you can channel your chi to empower your fists. For every rank, you deal an extra 10% damage with Unarmed attacks. This bonus is doubled if you are truly unarmed!


Escape Plan
(Level 10, Agility 7, Survival 45)
You know exactly when to fold 'em. When your health falls below 25%, your movement speed increases by 50%


Stopping Power
(Level 16, Guns 70)
You've hand-tweaked your guns to have a little more "kick". Automatic firearms now progressively slows down enemies the more you hit them.


Vault-Tec Protection
(Level 10)
You feel sheltered when donning a Vault-Tec Jumpsuit. They now provide you with a +25% resistance to Radiation, Poison and Fire.


Prime Maintenance
(Level 20, Repair 85)
You can polish weapons to a mirror shine. When above 75% Condition, all your weapons deal 15% more Damage and ignore 25% Damage Threshold.


Lucky Streak (previously Lucky Shooter)
(Level 30, Luck 10)
When you push your luck, good things tend to happen. Scoring a Critical Hit against a target grants a +50% chance to score another against the same target.


Rise From The Ashes
(Level 30, Endurance 10)
Like a phoenix, putting you down is quite the task. Once a day, if your health would drop below 1, you instead fully recover your health and limb condition.


Bloodletting Slice (previously Deep Cut)
(Level 12, Melee Weapons 50 ~OR~ Unarmed 50)
Measure twice, cut once. Every Critical Hit from any Bladed weapon, whether they are Melee or Unarmed, will cause enemies to bleed profusely.


Up Close & Personal
(Level 20, Guns 90)
There's only one way to ensure each pellet reaches its destination. When right next to an enemy, your chance to land a Critical Hit on them with a Shotgun is doubled!


Crushing Blow
(Level 12, Melee Weapons 50)
Float like a butterfly, hit like a truck. Scoring a Critical Hit with a Blunt-type Melee Weapon will instantly cripple the targeted limb.


Lab Rat
(Level 12, Intelligence 8, Science 50)
You're smart, hence you like to dress up accordingly. Wearing scientific outfits grants you +30% Energy Resistance and reduces all AP costs by 10%


Chameleon (CURRENTLY REMOVED, awaiting a rework)
You're blending in nature with stealth suits. Sneaking in stealth suits slowly builds you a stealth field up to 50%



Happy Medium (previously Warding Protection)
(Level 12)
Not too heavy, and not too light either. When wearing Medium armor, you have more maximum health!


Cranky Marksman (previously Efficient Shooting)
(Level 18, Guns 70)
When you need to get punks off your lawn, it's time to get cranking. Each consecutive hit with bolt-action rifles increases your Attack Speed by 10%, to a maximum of 50%. Just don't miss!


Ranger Toughness
(Level 10, Survival 60)
Grit is the Ranger's motto, and as you don their clothes, it becomes yours, too. When wearing Ranger clothing and you
fall below 50% health, you gain +50 DR.



Prospector
(Level 2, Barter 30)
You're not a trash vendor, you're a bonafide Prospector! Junk items that sell for 1 bottle cap now sell for 10x that price.


Eye of the Storm
(Level 24, Melee Weapons 85 ~OR~ Unarmed 85)
When in the hurricane of battle, your focus is unshakable. If you ready a Block action against an attack at the exact right time, you execute a parry which slows time around you, letting you hack apart the enemy.

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