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We're Hiring: Vortex developer

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June 2018: We're currently not hiring for this position.

Last year we set up our first office for Nexus Mods and began the process of relocating as many of the current staff as possible into the new environment.

As part of this process, we now have a job opening at Nexus Mods working on our Vortex software with Tannin, which is replacing the Nexus Mod Manager.

This position is based in our offices in Exeter in the UK, which I know limits our available recruiting pool from the sites, but I always post our job openings up on the site before passing on the requirements to local recruiters. I'd rather recruit from within the community if I can and we've been very lucky thus far finding staff who know and use Nexus Mods.

Here are the details.

The Role

You’ll be working with our current Vortex programmer, Tannin, to further develop and expand on Vortex. This will include fixing bugs and writing new extensions and functionality for the software.

While this role is based in our offices in Exeter, Tannin does not work from our offices and as such you will become a liaison between the Vortex development team and our web development team, that are based in the Exeter offices from which you will work.

Our stack consists of a mixture of technologies - Node, Electron, Javascript, React, CSS, and some C++ and C#.

We work as closely as possible to an agile project management scheme and every team member’s input is highly valued - we’re looking for people who can constructively discuss and promote ideas in our programming meetings.

You'll need development experience with javascript and be comfortable with related technologies.

Ultimately, we’re looking for people who are keen to learn and flexible in their approach with a strong programming background.


  • Working as part of the Vortex team to maintain the Vortex software, fixing bugs and adding new features.
  • Participating in team meetings.
  • Keeping track of your workflow using project management tools.
  • Working with everyone at Nexus Mods to shape the future of our platform.

Requirements and Skills

  • Javascript/Typescript & related Frameworks.
  • NodeJS/Electron.
  • CSS.
  • Strong understanding of Object-Oriented Development.
  • Willingness to learn new technologies.
  • Strong communication skills both verbally and written (English).
  • Right to work in the UK and a willingness to relocate to Exeter

Bonus Skills

  • Comfortable developing on Windows.
  • C++
  • C#
  • An understanding of games modding and knowledge of Nexus Mods.
  • Previous experience with Nexus Mod Manager and Mod Organizer.
  • A sense of humour.
  • A love of computer games.

Other Information

  • We will offer a competitive market rate salary dependent on your level.
  • We will provide high spec hardware for you to work from in the office.
  • For the right candidates we may be able to assist with relocation expenses and logistics. 
  • This is a full-time office-based position from our offices in Exeter, UK.

To Apply

In order to apply, please send an email to [email protected] with your CV and why you’d be suitable for this role.


  1. Rasikko
    • member
    • 1,075 posts
    • 8 kudos
    It is asking a WHOLE lot to require someone to relocate to a new city, and getting the right to work, if it's anything like finland, you already need to be given the job in order to get the right to work, if you're dont have the right to live in the country that is.
  2. walksalone11
    • supporter
    • 161 posts
    • 2 kudos
    plzzz add a usa branch to your company,
  3. ragnaroklucifer
    • member
    • 462 posts
    • 23 kudos
    I am just wondering why not stick with C#. Obviously the program is limited to windows, so sticking with C# is not a problem.
    PS: C# is my favourite programming language :P
    1. 666space666angel666x
      • member
      • 1 posts
      • 0 kudos
      Probably performance as you get closer to the filesystem.
  4. WeighedSnake516
    • member
    • 4 posts
    • 0 kudos
    Super excited for you guys to get more additional members on board. I honestly I could have the great opportunity to work with you guys and begin to have a deeper understanding of how this all works and goes together, for I have the open-minded attitude, and well, a wild sense of humor tagged with immense positivity. Not only that, but my passion for video games, and my wild imagination for modding said video games is near endless, however, unfortunately I do not have the necessary funds to move my way to the UK haha, nor would I think my lovely girlfriend appreciate the very thought of me relocating either. Nevertheless, I wish you all the best of luck, and to continue doing what you enjoy!

  5. acidzebra
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    • 145 kudos

    In response to post #57024776.


    Most Computer Science degrees still teach Java because it's an example of OOP that, if learnt properly, basically means you can learn any other language pretty quickly.

    I'm old enough to remember the school I studied CS at went from Pascal to Java virtually overnight. It was a little jarring. In hindsight, they were more teaching me how to think like a programmer and break down problems into discrete steps rather than teach me any particular language (whichever was the fad of the time). Which has served me well muddling with various other computer languages depending on the task at hand and with computers in general.
    1. yetikillu524
      • premium
      • 1 posts
      • 0 kudos
      a little "jarring"... I see what you did there
  6. DeathMotif
    • premium
    • 295 posts
    • 11 kudos
    Not sure how I missed this post, but what's your status on finding a hire for this position?
    1. MrMason
      • Director of Programming
      • 238 posts
      • 10 kudos
      We are still recruiting for this position.
  7. Reidlos
    • premium
    • 591 posts
    • 8 kudos
    Havent touched nexus in a while, but while glad to see this is still alive, its been 1 year hasnt it since they said its going into alpha? more then that? Thought it was in late 2016 but my time frame may be off. Patiently waiting on the side lines, so far we finally got a Skyrim SE boost with SKSE getting off the ground but still no up to date manager, NMM is ok but end of life, Mod Organizer is also long dead, both died for Vortex in a way, hope to see thier
    kid take over in q1 2018
    1. athiust
      • supporter
      • 1,094 posts
      • 10 kudos
      mod organizer 2 was recently updated go check it out
    2. hati39
      • supporter
      • 91 posts
      • 0 kudos
      Hard decision. Same as @Reidlos waiting for skse and Vortex before setting up everything new after my beautiful Skyrim died forever. Now in ESO while waiting ;) However, would like to start again asap. But: I will have to start from the beginning after Vortex' launch to keep up to date in future. If only we could have an idea of a release date. In a few months? Another year? Perhaps longer?
    3. shadow85
      • supporter
      • 677 posts
      • 1 kudos
      I don't have the skills nor am I located in the UK, but can you still hire me?
  8. seventhlight
    • member
    • 10 posts
    • 0 kudos
    It's a shame you can't hire remote. I have all the skills but I like the US.
  9. levitator36
    • premium
    • 89 posts
    • 1 kudos
    Are you licensed to sponsor a tier-2 work visa?
  10. TheDestroyer101
    • BANNED
    • 10 posts
    • 0 kudos
    would you be willing to hire those with no knowledge of programing but the willingness to learn and perfect ?
    1. TommyDevastation
      • supporter
      • 2 posts
      • 0 kudos
      Don't think that would go well. The job description sounds as if they need someone who can confidently do the job.
    2. TheDestroyer101
      • BANNED
      • 10 posts
      • 0 kudos
      ah ok then I will learn and then return