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  • VFX Statues

    VFX Statues

    Last Update: 15 Oct 2012
    Author: Dann Pigdon
    Uploader: DannJ

    Statues created as placeable effects rather than frozen creatures

    • 17KB
    • 6
    • --

    VFX Statues

    Last Update: 15 Oct 2012
    Author: DannJ

    Statues created as placeable effects rather than frozen creatures

  • Bulky Armors

    Bulky Armors

    Last Update: 24 Feb 2015
    Author: Happycrow
    Uploader: happycrow

    Apparently there was a problem with the file. Fixed. --- Belt-Slot armors for adding a sense of layer/depth. Contains a couple additional "padding layers." These are models and textures for PW and module-builders' use - no blueprints included.

    • 28.8MB
    • 4
    • --

    Bulky Armors

    Last Update: 24 Feb 2015
    Author: happycrow

    Apparently there was a problem with the file. Fixed. --- Belt-Slot armors for adding a sense of layer/depth. Contains a couple additional "padding layers." These are models and textures for PW and module-builders' use - no blueprints included.

  • Scourge of the Slave Lords

    Scourge of the Slave Lords

    Last Update: 27 Oct 2018
    Author: bealzebub
    Uploader: bealzebubb

    From the boozy refuse of sea-front taverns to the war councils of murderous orcs, there is only one gang that can bind and command them- the slave lords.

    • 150.6MB
    • 73
    • --

    Scourge of the Slave Lords

    Last Update: 27 Oct 2018
    Author: bealzebubb

    From the boozy refuse of sea-front taverns to the war councils of murderous orcs, there is only one gang that can bind and command them- the slave lords.

  • NWScriptBuilder

    NWScriptBuilder

    Last Update: 13 Aug 2016
    Author: AGhost-7
    Uploader: AGhost7

    Compile utility for Neverwinter Nights 2 with file watching and (limited) parallelization.

    • 7.3MB
    • 7
    • --

    NWScriptBuilder

    Last Update: 13 Aug 2016
    Author: AGhost7

    Compile utility for Neverwinter Nights 2 with file watching and (limited) parallelization.

  • Curtain door

    Curtain door

    Last Update: 12 Apr 2021
    Author: rjshae
    Uploader: rjshae

    This adds a curtain-style door to NWN2.

    • 986KB
    • 1
    • --

    Curtain door

    Last Update: 12 Apr 2021
    Author: rjshae

    This adds a curtain-style door to NWN2.

  • Dragons

    Dragons

    Last Update: 15 Jan 2017
    Author: 4760
    Uploader: 4760

    NWN dragons port: white, green, red, blue, black, brass, bronze, silver, gold, copper, prismatic, shadow, forest, mist, lich along with some placeables (all fifteen heads, for trophy display for example, and some bones and skeletons). Conversion des dragons de NWN : vert, rouge, bleu, noir, blanc, bronze, airain, cuivre, or, argent, prismatiq

    • 38.7MB
    • 7
    • --

    Dragons

    Last Update: 15 Jan 2017
    Author: 4760

    NWN dragons port: white, green, red, blue, black, brass, bronze, silver, gold, copper, prismatic, shadow, forest, mist, lich along with some placeables (all fifteen heads, for trophy display for example, and some bones and skeletons). Conversion des dragons de NWN : vert, rouge, bleu, noir, blanc, bronze, airain, cuivre, or, argent, prismatiq

  • kamal's wyvern reskins

    kamal's wyvern reskins

    Last Update: 31 Jul 2015
    Author: kamal
    Uploader: kamalktk

    additional skin options for the wyvern.

    • 2.3MB
    • 6
    • --

    kamal's wyvern reskins

    Last Update: 31 Jul 2015
    Author: kamalktk

    additional skin options for the wyvern.

  • Grumpy Strumpet Prefabs - City Docks

    Grumpy Strumpet Prefabs - City Docks

    Last Update: 18 Apr 2012
    Author: MokahTGS
    Uploader: MokahTGS

    Land ho, ya salty seadogs!! Welcome to the city! Usually the first stop for any adventurer, the docks offer many entry points for quests and stories. Make your own! This area is 16x16 and uses the updated SoZ version of the City Hak by Tupoun.

    • 4.4MB
    • 10
    • --

    Grumpy Strumpet Prefabs - City Docks

    Last Update: 18 Apr 2012
    Author: MokahTGS

    Land ho, ya salty seadogs!! Welcome to the city! Usually the first stop for any adventurer, the docks offer many entry points for quests and stories. Make your own! This area is 16x16 and uses the updated SoZ version of the City Hak by Tupoun.

  • Beast of Ages (1.02)

    Beast of Ages (1.02)

    Last Update: 20 Apr 2016
    Author: Andrew Son
    Uploader: sickb0y247

    Your room mate is getting aggravated with you since you haven't paid your half of the rent yet. You must find a way to make money so you won't get kicked out on the street. This is meant to be a humorous kind of module. It's ideal for characters starting at level 1-3 but can be played with any character on any level. It was tested extensively with the fighter class but has been tested with many other classes as well and should work with most of the classes. It may not run without the Mask of the Betrayer expansion. Get a laugh and please enjoy! Thanks for playing! WARNING: ADULT THEMES. THIS IS NOT FOR CHILDREN.

    • 50.2MB
    • 17
    • --

    Beast of Ages (1.02)

    Last Update: 20 Apr 2016
    Author: sickb0y247

    Your room mate is getting aggravated with you since you haven't paid your half of the rent yet. You must find a way to make money so you won't get kicked out on the street. This is meant to be a humorous kind of module. It's ideal for characters starting at level 1-3 but can be played with any character on any level. It was tested extensively with the fighter class but has been tested with many other classes as well and should work with most of the classes. It may not run without the Mask of the Betrayer expansion. Get a laugh and please enjoy! Thanks for playing! WARNING: ADULT THEMES. THIS IS NOT FOR CHILDREN.

  • Baltrons Beacon

    Baltrons Beacon

    Last Update: 21 Nov 2014
    Author: Bealzebub
    Uploader: bealzebubb

    A DMFI friendly, single player remake of module I7, for players level 5-7. A strangely delivered advertisement draws the characters to an odd sage named Demetrios. He needs a rare component to create a new but desperately needed potion.

    • 110.3MB
    • 51
    • --

    Baltrons Beacon

    Last Update: 21 Nov 2014
    Author: bealzebubb

    A DMFI friendly, single player remake of module I7, for players level 5-7. A strangely delivered advertisement draws the characters to an odd sage named Demetrios. He needs a rare component to create a new but desperately needed potion.

  • Blender MDB Import-Export Plugin

    Blender MDB Import-Export Plugin

    Last Update: 02 Dec 2017
    Author: RJShae
    Uploader: rjshae

    This model builder resource provides a set of Python scripts that allow Blender 2.79 to import and export the MDB files used by Neverwinter Nights 2.

    • 1.4MB
    • 53
    • --

    Blender MDB Import-Export Plugin

    Last Update: 02 Dec 2017
    Author: rjshae

    This model builder resource provides a set of Python scripts that allow Blender 2.79 to import and export the MDB files used by Neverwinter Nights 2.

  • Baldur's Gate Reloaded Conversation Overhaul and Unofficial Patch

    Baldur's Gate Reloaded Conversation Overhaul and Unofficial Patch

    Last Update: 08 Nov 2022
    Author: travus
    Uploader: Travus

    This submod converts almost every BGR dialogue into the Storm of Zehir party-chat style as well as an unofficial patch fixing over 800 issues with BGR!

    • 81.3MB
    • 217
    • --

    Baldur's Gate Reloaded Conversation Overhaul and Unofficial Patch

    Last Update: 08 Nov 2022
    Author: Travus

    This submod converts almost every BGR dialogue into the Storm of Zehir party-chat style as well as an unofficial patch fixing over 800 issues with BGR!

  • Dasaria 2 Stronghold

    Dasaria 2 Stronghold

    Last Update: 13 Jun 2012
    Author: Althalus
    Uploader: AlthalusNight

    Just a quick little mess about with FRAPS showing the custom OLM large scale battle missions on Dasaria 2 server under Role Play

    • 12.6MB
    • 5
    • --

    Dasaria 2 Stronghold

    Last Update: 13 Jun 2012

    Just a quick little mess about with FRAPS showing the custom OLM large scale battle missions on Dasaria 2 server under Role Play

  • The Sahuagin Heel  - The Crystalmist Campaign - Chapter 3

    The Sahuagin Heel - The Crystalmist Campaign - Chapter 3

    Last Update: 25 Jan 2013
    Author: Clyordes
    Uploader: Clyordes

    Another classic aD&D P&P adventure, for character levels around 3-4, first published in White Dwarf #65 back in 1985, written by Graeme Drysdale, now converted for NWN2.

    • 125.7MB
    • 84
    • --

    The Sahuagin Heel - The Crystalmist Campaign - Chapter 3

    Last Update: 25 Jan 2013
    Author: Clyordes

    Another classic aD&D P&P adventure, for character levels around 3-4, first published in White Dwarf #65 back in 1985, written by Graeme Drysdale, now converted for NWN2.

  • NWN2 MotB 256x400 portraits for companions

    NWN2 MotB 256x400 portraits for companions

    Last Update: 10 Dec 2020
    Author: voidvcat
    Uploader: jeyran

    Original portraits of MotB companions sized 256x400 to use with Tchos' UI + a new portrait for One of Many

    • 1.1MB
    • 33
    • --

    NWN2 MotB 256x400 portraits for companions

    Last Update: 10 Dec 2020
    Author: jeyran

    Original portraits of MotB companions sized 256x400 to use with Tchos' UI + a new portrait for One of Many

  • Untold Tales Of Tolkien - The Indanthrine Prince

    Untold Tales Of Tolkien - The Indanthrine Prince

    Last Update: 15 Dec 2020
    Author: MERP UK
    Uploader: MerpUk

    Middle Earth meets D&D. This campaign is considered to be an adaptation, rather than a purist simulation of Middle Earth. This campaign forms the first part of a saga of three campaigns. In this first tale, a hero is made. First released in 2013, Indanthrine Prince has received an enormous update - details can be found in the README.

    • 24.5MB
    • 181
    • --

    Untold Tales Of Tolkien - The Indanthrine Prince

    Last Update: 15 Dec 2020
    Author: MerpUk

    Middle Earth meets D&D. This campaign is considered to be an adaptation, rather than a purist simulation of Middle Earth. This campaign forms the first part of a saga of three campaigns. In this first tale, a hero is made. First released in 2013, Indanthrine Prince has received an enormous update - details can be found in the README.

  • Formians

    Formians

    Last Update: 24 Feb 2015
    Author: 4760
    Uploader: 4760

    Formians for NWN2 (port from NWN SOU) / Formiens pour NWN2 (conversion de SOU NWN)

    • 21.4MB
    • 5
    • --

    Formians

    Last Update: 24 Feb 2015
    Author: 4760

    Formians for NWN2 (port from NWN SOU) / Formiens pour NWN2 (conversion de SOU NWN)

  • Cellar Tileset

    Cellar Tileset

    Last Update: 27 Aug 2016
    Author: rjshae
    Uploader: rjshae

    This NWN2 builder resource is a port of the NWN Cellar tileset, with some new additions.

    • 3.5MB
    • 4
    • --

    Cellar Tileset

    Last Update: 27 Aug 2016
    Author: rjshae

    This NWN2 builder resource is a port of the NWN Cellar tileset, with some new additions.

  • Oozes

    Oozes

    Last Update: 28 Mar 2017
    Author: Kalister68
    Uploader: Kalister68

    Three oozes creatures to roam your dungeons and digest the unwary adventurers.

    • 6.5MB
    • 0
    • --

    Oozes

    Last Update: 28 Mar 2017
    Author: Kalister68

    Three oozes creatures to roam your dungeons and digest the unwary adventurers.

  • Pelicanicious Class Pack

    Pelicanicious Class Pack

    Last Update: 04 May 2022
    Author: Pelicanicious
    Uploader: pelhikano

    Revamps of the Spirit Shaman and Swashbuckler. This is a set of overrides and dialog.tlk so you can use the classes in the original campaigns and other modules. Both classes are "supersets" of the originals. They retain all the base features but have some abilities upgraded, and additionally gain some totally new, custom-made abilities.

    • 3.9MB
    • 5
    • --

    Pelicanicious Class Pack

    Last Update: 04 May 2022
    Author: pelhikano

    Revamps of the Spirit Shaman and Swashbuckler. This is a set of overrides and dialog.tlk so you can use the classes in the original campaigns and other modules. Both classes are "supersets" of the originals. They retain all the base features but have some abilities upgraded, and additionally gain some totally new, custom-made abilities.

News & Updates

  • Modder to Developer - Hothtrooper44

    We’re excited to reignite a series we last featured a few years ago, celebrating the journey from modder to developer. Our community has always been a hub of creativity, and we’re thrilled to highlight those who have turned their passion for modding into professional game development.

    Today we’re joined by Hothtrooper44, who made popular mods such as Immersive Weapons and Immersive Armors for Skyrim and Skyrim Special Edition, as well as Wasteland Sniper and Armored General fo...

    • 47 Comments
  • The Witcher 3 REDkit Modding Contest

    Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.

    Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...

    • 23 Comments
  • Upcoming maintenance: 10 July 2024

    On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here. 


    What is happening?

    We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...

    • 97 Comments
  • Get To Know: Iluviel

    In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...

    • 26 Comments
  • Monthly Roundup - June 2024

    Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.


    The Nexus Mods App Alpha Test
    A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...

    • 62 Comments
  • Baldur's Gate 3 July Modathon

    It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?

    This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!

    Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...

    • 32 Comments
  • Calling Stardew Valley testers - Nexus Mods app

    Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager. 

    This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.


    Project update

    Over the la...

    • 54 Comments
  • Taking a Short Rest - Aether

    Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.

    On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...

    • 30 Comments
  • Introducing: SlugGirl

    Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.



    So Sarah, what’s your story? How did you end up here at Nexus?

    Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...

    • 113 Comments
  • We're Hiring: Content Team

    Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.

    Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.


    The important things you need to know are:


    To apply, you ...

    • 0 Comments
  • Starfield Creation Kit is now available

    It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game. 

    iNM1HFzQC8c

    What is the Creation Kit?

    If you're new to Bethesda modding, t...

    • 215 Comments
  • Monthly Roundup - May 2024

    We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.

    As you know, we're hard at work on the new website ...

    • 108 Comments
  • We're Hiring: Community Manager

    We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.

    You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.

    When recruiting for our Community Team, we prefer to hire from...

    • 1 Comments
  • The Witcher 3 - Modding with REDkit

    Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.

    The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC. 

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    CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...

    • 147 Comments
  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 831 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 33 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments