Mods
- Refine results Found 21 results. 441 have been filtered out. Currently filtering by: tags. (Clear filters)
-
Our tale begins here, in the quiet fishing village of Easthaven. One of the so-called \"Ten Towns\" of Icewind Dale, the tiny community is hardly a town, but rather a collection of ramshackle huts crowded together upon the icy shores of Lac Dinneshere. Here within a dimly lit tavern, a group of travelers sit huddled around a table, swapping tales
- 76.1MB
- 1.8k
- --
Our tale begins here, in the quiet fishing village of Easthaven. One of the so-called \"Ten Towns\" of Icewind Dale, the tiny community is hardly a town, but rather a collection of ramshackle huts crowded together upon the icy shores of Lac Dinneshere. Here within a dimly lit tavern, a group of travelers sit huddled around a table, swapping tales
-
THE WIZARD\'S APPRENTICE BY MATTHEW RIEDER _______________________ How many orcs can you blow up with one fireball? Is it a good idea to insult the spectre of a centuries-dead archmage? Do kobolds ever scratch their nether regions? Do kobolds even *have* nether regions? You will find answers to these compelling questions and m
- 80.2MB
- 301
- --
THE WIZARD\'S APPRENTICE BY MATTHEW RIEDER _______________________ How many orcs can you blow up with one fireball? Is it a good idea to insult the spectre of a centuries-dead archmage? Do kobolds ever scratch their nether regions? Do kobolds even *have* nether regions? You will find answers to these compelling questions and m
-
The Wizards Apprentice Chapter II
FEATURES: -12 gameplay hours -Over 90,000 words of dialogue -Become a 12-level spellcaster -Epic Landscapes -Intense Arena combat -Scores of community-content custom monsters -Original re-skinned monsters -Colossal Battles with 50+ combatants -Swimming! -Dungeon, Wilderness, City, Ship, Cave settings -Fully custom music -Cameo appearan
- 431KB
- 261
- --
The Wizards Apprentice Chapter II
FEATURES: -12 gameplay hours -Over 90,000 words of dialogue -Become a 12-level spellcaster -Epic Landscapes -Intense Arena combat -Scores of community-content custom monsters -Original re-skinned monsters -Colossal Battles with 50+ combatants -Swimming! -Dungeon, Wilderness, City, Ship, Cave settings -Fully custom music -Cameo appearan
-
Against the Cult of the Reptile God - The Crystalmist Campaign chapter 1
This module is a remake of the classic 1982 TSR Dungeons & Dragons module by Douglas Niles, for a party of 4-7 characters level 1-3, ideally new first level adventurers. The odd bit here & there is different due to the limitations of the toolset (& the builder), but on the whole I\'ve tried to keep the feel of the original.
- 274.2MB
- 208
- --
Against the Cult of the Reptile God - The Crystalmist Campaign chapter 1
This module is a remake of the classic 1982 TSR Dungeons & Dragons module by Douglas Niles, for a party of 4-7 characters level 1-3, ideally new first level adventurers. The odd bit here & there is different due to the limitations of the toolset (& the builder), but on the whole I\'ve tried to keep the feel of the original.
-
Untold Tales Of Tolkien - The Indanthrine Prince
Middle Earth meets D&D. This campaign is considered to be an adaptation, rather than a purist simulation of Middle Earth. This campaign forms the first part of a saga of three campaigns. In this first tale, a hero is made. First released in 2013, Indanthrine Prince has received an enormous update - details can be found in the README.
- 24.5MB
- 178
- --
Untold Tales Of Tolkien - The Indanthrine Prince
Middle Earth meets D&D. This campaign is considered to be an adaptation, rather than a purist simulation of Middle Earth. This campaign forms the first part of a saga of three campaigns. In this first tale, a hero is made. First released in 2013, Indanthrine Prince has received an enormous update - details can be found in the README.
-
The Black Scourge of Candle Cove - adventure module
A notorious sea hag pirate has been terrorising Candle Cove with her crew of ogres, plundering ships and sending innocents to a watery grave. Now she's seized control of the lighthouse, and no ships can come or go! You & your party of adventurers have just come into town. Can you do what it takes to defeat the pirates and free Candle Cove?
- 182.5MB
- 147
- --
The Black Scourge of Candle Cove - adventure module
A notorious sea hag pirate has been terrorising Candle Cove with her crew of ogres, plundering ships and sending innocents to a watery grave. Now she's seized control of the lighthouse, and no ships can come or go! You & your party of adventurers have just come into town. Can you do what it takes to defeat the pirates and free Candle Cove?
-
Return of the Exile is a campaign which takes the players from level 1 to 17.500 years ago a great war happened that left the country in ruins. Now, a young person goes on a quest to prove something. A quest doomed to fail from the start. How can the two events be connected?
- 4.3MB
- 107
- --
Return of the Exile is a campaign which takes the players from level 1 to 17.500 years ago a great war happened that left the country in ruins. Now, a young person goes on a quest to prove something. A quest doomed to fail from the start. How can the two events be connected?
-
The Lichway - The Crystalmist campaign - Chapter 2
This adventure is a classic aD&D dungeon crawl first published in White Dwarf 9, way back in 1978 and republished in Best of White Dwarf Scenarios 1, written by the late Albie Fiore, converted to NWN2 by Clyordes. According to Wikipedia, it was the first full adventure ever published in White Dwarf, so I guess its kinda historical, but for me it
- 9.7MB
- 106
- --
The Lichway - The Crystalmist campaign - Chapter 2
This adventure is a classic aD&D dungeon crawl first published in White Dwarf 9, way back in 1978 and republished in Best of White Dwarf Scenarios 1, written by the late Albie Fiore, converted to NWN2 by Clyordes. According to Wikipedia, it was the first full adventure ever published in White Dwarf, so I guess its kinda historical, but for me it
-
The Sahuagin Heel - The Crystalmist Campaign - Chapter 3
Another classic aD&D P&P adventure, for character levels around 3-4, first published in White Dwarf #65 back in 1985, written by Graeme Drysdale, now converted for NWN2.
- 125.7MB
- 84
- --
The Sahuagin Heel - The Crystalmist Campaign - Chapter 3
Another classic aD&D P&P adventure, for character levels around 3-4, first published in White Dwarf #65 back in 1985, written by Graeme Drysdale, now converted for NWN2.
-
Untold Tales of Tolkien - The Umbral Abyss
The sequel to Untold Tales of Tolkien: The Indanthrine Prince (2013, Updated 2020). This campaign is the second in a planned trilogy. The Untold Tales series are story driven, action adventure role-playing games set in an adaptation of Middle Earth, telling new, untold tales.
- 19KB
- 78
- --
Untold Tales of Tolkien - The Umbral Abyss
The sequel to Untold Tales of Tolkien: The Indanthrine Prince (2013, Updated 2020). This campaign is the second in a planned trilogy. The Untold Tales series are story driven, action adventure role-playing games set in an adaptation of Middle Earth, telling new, untold tales.
-
The Last of the Danaan - v1.07 J.E. McKellar A single-player module for new characters. You have grown up on the frontier of the Empire, getting by with a little hunting and the few head of cattle you raise with Dei\'dre Dana\'an, daughter of old ranger famous for his exploits during the last Goblin War. His Danaan Rangers have kept the peace
- 94.9MB
- 74
- --
The Last of the Danaan - v1.07 J.E. McKellar A single-player module for new characters. You have grown up on the frontier of the Empire, getting by with a little hunting and the few head of cattle you raise with Dei\'dre Dana\'an, daughter of old ranger famous for his exploits during the last Goblin War. His Danaan Rangers have kept the peace
-
The Dana\'an Unvanquished - v1.02 -Sequel to The Last of the Dana\'an Your war is over, but their war has just begun. You are the last of the Dana\'an, a group of rangers led by Finn Dana\'an all but exterminated by the Empire. The war has taken everything from you, your home, your comrades, your beloved. Now you\'re left to carry on, ekeing o
- 125.6MB
- 58
- --
The Dana\'an Unvanquished - v1.02 -Sequel to The Last of the Dana\'an Your war is over, but their war has just begun. You are the last of the Dana\'an, a group of rangers led by Finn Dana\'an all but exterminated by the Empire. The war has taken everything from you, your home, your comrades, your beloved. Now you\'re left to carry on, ekeing o
-
End of Legends in kingdom of Algard
Once a legendary hero which defeated the Lord of Shadows, King Elehnrik of Algard has died of illness a few days ago. There are now dispute around the not less legendary Statue of Eliosis, that the king has promised to hand back to the Holy City... You are a famous adventurer passing by in the kingdom of Algard in those time of changes, and D
- 337.3MB
- 40
- --
End of Legends in kingdom of Algard
Once a legendary hero which defeated the Lord of Shadows, King Elehnrik of Algard has died of illness a few days ago. There are now dispute around the not less legendary Statue of Eliosis, that the king has promised to hand back to the Holy City... You are a famous adventurer passing by in the kingdom of Algard in those time of changes, and D
-
Having left your parents house some days ago, you where not thrilled at the idea of spending the rest of your life being a farmer. That and you had about just enough of your mother\'s nagging and father\'s controlling ways. You decided it was about time to go out in the world and try your luck at making your fortune. Up the dirt road ahead, you s
- 42.3MB
- 38
- --
Having left your parents house some days ago, you where not thrilled at the idea of spending the rest of your life being a farmer. That and you had about just enough of your mother\'s nagging and father\'s controlling ways. You decided it was about time to go out in the world and try your luck at making your fortune. Up the dirt road ahead, you s
-
Chronicles of Charnia - Lanterna
Approximately 60 years have passed since The Great Battle of Charnia (see \"The Exile\").
- 80.5MB
- 25
- --
Chronicles of Charnia - Lanterna
Approximately 60 years have passed since The Great Battle of Charnia (see \"The Exile\").
-
Simple Override stat increase for dinosaur companions, ammo blueprints to play with
-
Preview release of the rebuilt "The Last of the Dana'an". Includes Act I, about 5 hours of gameplay.
- 112.1MB
- 10
- --
Preview release of the rebuilt "The Last of the Dana'an". Includes Act I, about 5 hours of gameplay.
-
I’ve always been amazed by how few potions actually come with the toolset. So here’s a pack of 30 potion blueprints that I had created for Fanglewood plus a few extras. This should save a lot of builder’s time in creating some of these more obvious potions.
- 4KB
- 8
- --
I’ve always been amazed by how few potions actually come with the toolset. So here’s a pack of 30 potion blueprints that I had created for Fanglewood plus a few extras. This should save a lot of builder’s time in creating some of these more obvious potions.
-
Just a quick little mess about with FRAPS showing the custom OLM large scale battle missions on Dasaria 2 server under Role Play
- 12.6MB
- 5
- --
Just a quick little mess about with FRAPS showing the custom OLM large scale battle missions on Dasaria 2 server under Role Play
-
Enter a world with a growing new Empire.Into a time where the magical formulae are rewritten.And the warrior's blade is not the weapon it once was.Search both the depth of your soul and the lands of Althéa.For the path that leads you to your destiny.And forges a new way for the rest of the world to follow.
- 12.5MB
- 5
- --
Enter a world with a growing new Empire.Into a time where the magical formulae are rewritten.And the warrior's blade is not the weapon it once was.Search both the depth of your soul and the lands of Althéa.For the path that leads you to your destiny.And forges a new way for the rest of the world to follow.