"That can't be a real gargoyle Davven. Real gargoyles are made out of stone, not copper. Look, I'll poke it with my staff to prove it to you...'
Reskins for the gargoyle in the toolset.
Directions: Copy the contents to your module or campaign, they will show up as options in the cloth armour variants (the default is cloth option zero). No 2da editing necessary. If you don't want a particular model, just delete the files for it. You do not need to have consecutive numbers, so you can only use model 4 for instance, the cloth armor variants only show models that exist. Blueprints are included. Because the gargoyle has two head models, the bodies are numbered by 2s (3,5,7,9....) so keep things matching up. Both heads are included for each model.
Because NWN2 uses an n-1 system for appearances in the armor set versus the model name, the model numbers below correspond with the n-1 variation, so the 03 model is appearance 02.
wingmodel.2da included, required for the textured wings. Uses reserved 2da ranges.
Model textures are: lighter stock (3), sandstone (5), wood (7), marble (9), gold (11), metal (13), rusted metal (15), copper (17), brass plate (19), dirty brass plate (21), terra cotta (23), ivory (25) porphyry (27), silver (29), brass (31)