Neverwinter Nights 2

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  1. seraphimsage
    seraphimsage
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    Hi everyone.

    A fortnight has passed since the trilogy's final installment was released. It took longer than expected to finish it, but I believe it was worth it, and I enjoyed it on most steps along the way. My sincere appreciation to Tchos, Darrigo97, celob, Nanoo and IceErines for their generous endorsements.

    Anyone who has played or is interested in this mod have any questions, comments, suggestions, and/or concerns?

    Thanks.
    1. Kouenthel
      Kouenthel
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      Great mod you put alot afort ib this we ty
  2. seraphimsage
    seraphimsage
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    Important Update (Version 002.2)

    Sorry, I've made a serious error in the last update. You cannot fight the Cthulhu battle in the 'first' version of 002 of this project due to the missing conversation on Adbul in the mindscape theatre rafters area (this is from 1-30-15 back, but anything 2-1-15 forward should be good, look for 002.2). I apologize for this, and to make it easier if you still want to fight that new battle without starting the entire mod all over again, I've put the option to go instantly to that battle on the beginning storyteller NPC. Simply choose the (Version 002 Updates) option and there should be an option from there to jump to the battle instantly, though note if you take this direct path you cannot escape the mindscape. Sorry, no way around that. Otherwise, if you play all the way through the mod again, pay the 100ER for the back-pass from the mindscape main area statue, anytime after you reach the ship graveyard, then head to the mindscape theatre, any scene played, and just go backstage from there you can continue from the intended path. Again my sincere apologies if this caused anyone any inconvenience.

    Also, in case anyone is curious, I've put up the video walkthroughs of all the boss battles, including the Cthulhu one. So please see the youtube video walkthrough link in the mod's description above. (sorry, I used a new free video recording program, so no sound and there is a banner).

    Thanks.
  3. seraphimsage
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    I added the next, and perhaps the final, update to the release, titled, Version 002. This update includes among other things, the new secret Cthulhu boss, which is available anytime after the ship graveyard, in which case you have to buy a special backpass from the mindscape's statue, then go to the mindscape theatre, and then go backstage afterwards. For further details see the update section. Thanks again to everyone who made this module trilogy possible. Have fun!
  4. seraphimsage
    seraphimsage
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    Hi everyone, I'm considering one final update for this mod; if major issues are still present then those will be attended by subupdates prior. Anyone have any observations or suggestions, in any spectrum? Thanks.