Is this mod suppose to be a thing that is implemented into the cold areas in mask of the betrayer, storm of zehir and the original campaign? Otherwise, what is this mod suppose to be implemented into?
This is a great idea to bring a bit more immersion to cold areas! I humbly thank you as I have no skills in particle effects.
Is there a way to make the visible breath maybe a bit less thick though? It doesn't matter when running around, but in conversations it can look a bit amusing when they're all blowing steam into others' faces
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Is there a way to make the visible breath maybe a bit less thick though? It doesn't matter when running around, but in conversations it can look a bit amusing when they're all blowing steam into others' faces