Neverwinter Nights 2
0 of 0

File information

Last updated

Original upload

Created by

Dann Pigdon

Uploaded by

DannJ

Virus scan

Safe to use

Documentation

Readme

View as plain text

----------------------------------------
VISIBLE BREATH EFFECT
----------------------------------------

Special effect files and scripts that
apply visible breath plumes to living
creatures in a specific area.


Copy the PFX and SEF files to your
override or campaign folder, or put
them in a HAK file associated with
your module.

Import the ERF file into your module,
then give the cold area of your choice
the OnClientEnter and OnExit scripts
provided.

When a player enters the area, the
OnClientEnter script will apply the
visible breath effect to any living
creature in the area that doesn't
already have it (including party members).
When your party leaves the cold area,
the effect will be removed from them.

----------------------------------------
Dann Pigdon, 2013
----------------------------------------