Neverwinter Nights 2
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Dann Pigdon

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DannJ

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Alchemical golem model & blueprints

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ALCHEMICAL GOLEM
Monster Manual III


The body of an alchemical golem is composed of a single
tough, transparent membrane in the shape of a humanoid,
with the face usually mimicking the appearance of its creator.
Inside the membrane is a swirling collection of toxic,
oily chemicals, which merge and separate at random, and
give the creature life.

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Construct (25)
CR 11
HP 150
AC 26 (+1 dex, +16 natural, -1 large size)
Str 23, Dex 12, Cha 1
DR 10/adamantine
Immune to magic

Attacks:

- Slam 2d8 + 2d6 acid
- Breath weapon, 15 foot cone of 5d6 acid damage, DC 21
(fortitude save) against 2 constitution penalty
- When taking 10 or more HP of damage, a five foot cone of acid
sprays from the wound (same stats as breath weapon)
- When reduced to 0 HP, a 15 foot sphere of acid explodes from
the golem (same stats as breath weapon)

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To install the alchemical golem files, copy the MDB and DDS files
to your 'Override' folder under 'My Documents/Neverwinter Nights 2/',
or put them in a HAK file associated with your module.

Import the ERF file into your module in the toolset. It contains
the golem's hide and slam items, the three scripts it uses in
combat, and a blueprint (in the 'Constructs' creature category).

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Dann Pigdon 2013
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