Neverwinter Nights 2
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About this mod

Fixes the glaring lore error in the Doomguide PrC referring to Kelemvor's canonical weapon and the Doomguides' signature power - the Bond of Fatal Touch.

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´╗┐True Fatal Touch

Years ago, I fixed Kelemvor's outfit, and nine years later I'm fixing his sword, lol.

Well. His sword doesn't actually show up in-game (unfortunately), but reference to it does appear in the Doomguide PrC added by Storm of Zehir. But even though the developers did an admirable job at transferring the pen-and-paper features of the Doomguide to NWN2's engine, they missed one huge error in the recreation - in the feat description of the Bond of Fatal Touch, they refer to Kelemvor's weapon as a scythe, when it is, in fact, a bastard sword.

Indeed, it is correct everywhere else in the game BUT the Doomguide's signature power description, which perhaps makes the mistake even more frustrating to a loremonger like myself. XD

Thus, this mod corrects the errors in the description of the Bond of Fatal Touch special ability, including a typo, the lack of italicization of the weapon's name, and the non lore-friendly icon (see the images for before and after pics). I also fixed the missing colon in the class description that was hidden by the severe slant of the italics in Fatal Touch's name.

Now there are no more references to scythes where they don't belong or other small annoyances. :)

Unfortunately, in order to make these corrections, I had to edit the dialog.tlk file, which means you will have to overwrite any modded dialog.tlk with the one included in this download or merge it yourself to have both. PLEASE BACK UP YOUR ORIGINAL DIALOG.TLK in your My Documents -> Neverwinter Nights 2 folder (if you have one there) BEFORE INSTALLING THIS MOD IN CASE SOMETHING GOES WRONG. If you don't have one there, you're good to go.

To fix the icon, you'll need to drop the included altered feat.2da in the My Documents/Neverwinter Nights 2/override folder.

Naturally, this mod is incompatible with any other mod that alters the dialog.tlk or the feat.2da file.

Also, in order to be able to use this mod, you will need to have Storm of Zehir installed.