A set of 35 creature ports and conversions for NWN2
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This set includes the following creatures:
* Animated Statues * Black Pudding * Cow (CadNav) * Devil Fish (CadNav) * Executioner by thecubber (CC-BY 3.0) @ opengameart.org * Fish: Amberjack, Char, Cobia, Nase, Snapper Trout (CadNav) * Flesh Creature by Massive 3D @ TurboSquid * Flying Eye (CEP) * Golem, Diamond (NWN) * Golem, Emerald (NWN) * Golem, Ice (Tiberius_Morguhn) * Golem, Ruby (NWN) * Lightning Quasi-Elemental * Mannequin (sweethome3d) * Penguin by ergin3d @ TurboSquid * Robot by HuNtEr_3DdD @ TurboSquid * Various Skinmesh Animals by Ancarion (NeverwinterVault)
Donation Points system
This mod is not opted-in to receive Donation Points
This is a set of 35 creature ports and conversions for NWN2. They all use existing skeletons and animations. Credits can be found in the enclosed README file. To use them, the hak file can be added to your module's required haks, copied to the hak folder, and the appearance.2da file should be merged with the version in your module.
A big thanks go to FreshLook for the excellent 'nwn2mdk' tool, without which this project wouldn't have been possible. Thanks also go to the creative folks who made the wonderful original models.
Enjoy!
Revisions
1.01 -- fixes for Executioner and Animated Statue blueprints