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  • Phenotype - Barrel Riding

    Phenotype - Barrel Riding

    Last Update: 13 Apr 2012
    Author: Ben Harrison

    This mod adds new phenotypes and a tail model that allow characters to ride a barrel, originally created for The Immortal Module by McV. Only floating and paddling animations are present, so there are currently no animations for combat, spellcasting, etc. All genders, races,

    • 410KB
    • 2
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    Phenotype - Barrel Riding

    Last Update: 13 Apr 2012

    This mod adds new phenotypes and a tail model that allow characters to ride a barrel, originally created for The Immortal Module by McV. Only floating and paddling animations are present, so there are currently no animations for combat, spellcasting, etc. All genders, races,

  • Golem Helms

    Golem Helms

    Last Update: 08 Apr 2012
    Author: Ben Harrison

    This mod adds six new helms to Neverwinter Nights for builders, all based on the heads of existing golem models. They were made at the specific request of another community member. NWN 1.69 and CEP 2.2-compatible versions are included.

    • 689KB
    • 7
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    Golem Helms

    Last Update: 08 Apr 2012

    This mod adds six new helms to Neverwinter Nights for builders, all based on the heads of existing golem models. They were made at the specific request of another community member. NWN 1.69 and CEP 2.2-compatible versions are included.

  • Spectacled Male Head - Modder Resource

    Spectacled Male Head - Modder Resource

    Last Update: 08 Apr 2012
    Author: Ben Harrison

    This is a single head for the elven male body: a scholarly, spectacled human. The head is released as a modder\'s resource, and not directly intended for players, so I\'ve included neither a hak nor different versions for compatibility; only the head model and texture are included.

    • 61KB
    • 0
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    Spectacled Male Head - Modder Resource

    Last Update: 08 Apr 2012

    This is a single head for the elven male body: a scholarly, spectacled human. The head is released as a modder\'s resource, and not directly intended for players, so I\'ve included neither a hak nor different versions for compatibility; only the head model and texture are included.

  • NPC Heads for PC - packs 1-3

    NPC Heads for PC - packs 1-3

    Last Update: 06 Apr 2012
    Author: Ben Harrison

    These three packs add a total of 20 new PC heads for various races and genders to Neverwinter Nights 1, based on NPCs and some City of Doors Initiative content. Four installation options are provided; NWN 1.69 hak & override, and CEP 2-compatible hak & override.

    • 400KB
    • 67
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    NPC Heads for PC - packs 1-3

    Last Update: 06 Apr 2012

    These three packs add a total of 20 new PC heads for various races and genders to Neverwinter Nights 1, based on NPCs and some City of Doors Initiative content. Four installation options are provided; NWN 1.69 hak & override, and CEP 2-compatible hak & override.

  • Open-Faced Greek Helm Heads

    Open-Faced Greek Helm Heads

    Last Update: 30 Mar 2012
    Author: Ben Harrison

    This mod adds five new human male heads to Neverwinter Nights for builders, all featuring Greek style open-faced helms.

    • 644KB
    • 9
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    Open-Faced Greek Helm Heads

    Last Update: 30 Mar 2012

    This mod adds five new human male heads to Neverwinter Nights for builders, all featuring Greek style open-faced helms.

  • Farewell Content Package

    Farewell Content Package

    Last Update: 29 Mar 2012
    Author: Ben Harrison

    A small collection of new content for the community\'s free and unrestricted use. All resources are organised into folders within the single file download - this collection is intended mainly for modders, compilers and experienced builders. See the included readme file for further information.

    • 5.7MB
    • 24
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    Farewell Content Package

    Last Update: 29 Mar 2012

    A small collection of new content for the community\'s free and unrestricted use. All resources are organised into folders within the single file download - this collection is intended mainly for modders, compilers and experienced builders. See the included readme file for further information.

  • Item Properties Expanded

    Item Properties Expanded

    Last Update: 28 Mar 2012
    Author: Ben Harrison

    This mod expands upon the existing item properties in Neverwinter Nights, giving players and builders not only the ability to create significantly more powerful (or more cursed) items, but a greater variety of options when assigning properties to items in general.

    • 172KB
    • 81
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    Item Properties Expanded

    Last Update: 28 Mar 2012

    This mod expands upon the existing item properties in Neverwinter Nights, giving players and builders not only the ability to create significantly more powerful (or more cursed) items, but a greater variety of options when assigning properties to items in general.

  • Familiar and Companion Fixes

    Familiar and Companion Fixes

    Last Update: 28 Mar 2012
    Author: Ben Harrison and BCH and The Krit

    This small override fixes the attack properties of the wizard/sorcerer Fire Mephit, Hell Hound, and Faerie Dragon familiars, as well as a number of similar bugs relating to familiars and animal companions. Additionally, an exploit related to the familiars\' dialogue options is fixed.

    • 79KB
    • 94
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    Familiar and Companion Fixes

    Last Update: 28 Mar 2012

    This small override fixes the attack properties of the wizard/sorcerer Fire Mephit, Hell Hound, and Faerie Dragon familiars, as well as a number of similar bugs relating to familiars and animal companions. Additionally, an exploit related to the familiars\' dialogue options is fixed.

  • Wearable Wizard Hats

    Wearable Wizard Hats

    Last Update: 25 Mar 2012
    Author: Ben Harrison

    This mod adds a wearable wizard hat (as a new cloak model) to Neverwinter Nights, for all standard races and phenotypes. In addition to the NWN 1.69-compatible hak and an erf containing an example wizard hat, a CEP 2.2-compatible hak is also included. A simple 2da resource is included (for the convenience of modders) as well.

    • 769KB
    • 9
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    Wearable Wizard Hats

    Last Update: 25 Mar 2012

    This mod adds a wearable wizard hat (as a new cloak model) to Neverwinter Nights, for all standard races and phenotypes. In addition to the NWN 1.69-compatible hak and an erf containing an example wizard hat, a CEP 2.2-compatible hak is also included. A simple 2da resource is included (for the convenience of modders) as well.

  • Wizard Arcana Placeables

    Wizard Arcana Placeables

    Last Update: 23 Mar 2012
    Author: Ben Harrison

    This mod adds a collection of 73 new wizard arcana placeables to Neverwinter Nights. In addition to the NWN 1.69-compatible hak, a small demo module/prefab, and an erf containing blueprints for all 73 placeables, a CEP 2.2-compatible hak is also included. Some additional resources are provided as well (tga textures and a 2da resource for the con

    • 3.1MB
    • 3
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    Wizard Arcana Placeables

    Last Update: 23 Mar 2012

    This mod adds a collection of 73 new wizard arcana placeables to Neverwinter Nights. In addition to the NWN 1.69-compatible hak, a small demo module/prefab, and an erf containing blueprints for all 73 placeables, a CEP 2.2-compatible hak is also included. Some additional resources are provided as well (tga textures and a 2da resource for the con

  • Crystal Placeables

    Crystal Placeables

    Last Update: 23 Mar 2012
    Author: Ben Harrison

    This mod adds a small collection of 32 new crystal placeables to Neverwinter Nights of various sizes and colours. A CEP 2.2-compatible hak is included in addition to the NWN 1.69-compatible hak, as well as a small demo module (also usable as a prefab, should you desire), an erf containing blueprints for all 32 placeables, and some additional res

    • 2.5MB
    • 2
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    Crystal Placeables

    Last Update: 23 Mar 2012

    This mod adds a small collection of 32 new crystal placeables to Neverwinter Nights of various sizes and colours. A CEP 2.2-compatible hak is included in addition to the NWN 1.69-compatible hak, as well as a small demo module (also usable as a prefab, should you desire), an erf containing blueprints for all 32 placeables, and some additional res

  • Dark Future Placeables - d20 Modern

    Dark Future Placeables - d20 Modern

    Last Update: 21 Mar 2012
    Author: Ben Harrison

    This mod adds a collection of 97 new dark future placeables to Neverwinter Nights, suitable for decorating a grim, industrial modern world.

    • 2.9MB
    • 8
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    Dark Future Placeables - d20 Modern

    Last Update: 21 Mar 2012

    This mod adds a collection of 97 new dark future placeables to Neverwinter Nights, suitable for decorating a grim, industrial modern world.

  • White Fire Weapon VFX

    White Fire Weapon VFX

    Last Update: 21 Mar 2012
    Author: Ben Harrison

    This mod replaces an existing weapon visual effect in Neverwinter Nights with a pale, fiery white visual effect. It is set up to be used as an override for players, but the files can of course be used in a hak also. The mod consists of 7 model files for each weapon type; one for each existing visual effect. Depending on how you choose to install

    • 235KB
    • 10
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    White Fire Weapon VFX

    Last Update: 21 Mar 2012

    This mod replaces an existing weapon visual effect in Neverwinter Nights with a pale, fiery white visual effect. It is set up to be used as an override for players, but the files can of course be used in a hak also. The mod consists of 7 model files for each weapon type; one for each existing visual effect. Depending on how you choose to install

  • Black Fire Weapon VFX

    Black Fire Weapon VFX

    Last Update: 21 Mar 2012
    Author: Ben Harrison

    This mod replaces an existing weapon visual effect in Neverwinter Nights with a dark, smoky, evil-looking black visual effect. It is set up to be used as an override for players, but the files can of course be used in a hak also. The mod consists of 7 model files for each weapon type; one for each existing visual effect. Depending on how you cho

    • 206KB
    • 13
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    Black Fire Weapon VFX

    Last Update: 21 Mar 2012

    This mod replaces an existing weapon visual effect in Neverwinter Nights with a dark, smoky, evil-looking black visual effect. It is set up to be used as an override for players, but the files can of course be used in a hak also. The mod consists of 7 model files for each weapon type; one for each existing visual effect. Depending on how you cho

  • Stoneskin VFX Override

    Stoneskin VFX Override

    Last Update: 17 Mar 2012
    Author: Ben Harrison

    This simple override removes the circling rock visual effect applied to large and larger creatures and replaces it with the stone texture normally only applied to medium and smaller creatures. It affects the Stoneskin and Greater Stoneskin spells (VFX_DUR_PROT_STONESKIN), and is intended for players of SP modules.

    • 15KB
    • 7
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    Stoneskin VFX Override

    Last Update: 17 Mar 2012

    This simple override removes the circling rock visual effect applied to large and larger creatures and replaces it with the stone texture normally only applied to medium and smaller creatures. It affects the Stoneskin and Greater Stoneskin spells (VFX_DUR_PROT_STONESKIN), and is intended for players of SP modules.

  • Circling Rock VFX

    Circling Rock VFX

    Last Update: 17 Mar 2012
    Author: Ben Harrison

    This mod adds a single new visual effect to Neverwinter Nights, the circling rock that is usually only applied to large creatures by VFX_DUR_PROT_STONESKIN. The effect can be used on objects and creatures of any size.

    • 14KB
    • 2
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    Circling Rock VFX

    Last Update: 17 Mar 2012

    This mod adds a single new visual effect to Neverwinter Nights, the circling rock that is usually only applied to large creatures by VFX_DUR_PROT_STONESKIN. The effect can be used on objects and creatures of any size.

  • Dynamic Titans

    Dynamic Titans

    Last Update: 17 Mar 2012
    Author: Ben Harrison

    This mod adds fully dynamic Titans to Neverwinter Nights, as a new appearance type (\'Titan\') selectable from a creature\'s properties in the toolset. A number of heads are included for both male and female Titans (10 for each), and as implied by \"dynamic,\" all 1.69 armour, anatomy (including tattoos), helms, shields, weaponry, wings and tails a

    • 1KB
    • 10
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    Dynamic Titans

    Last Update: 17 Mar 2012

    This mod adds fully dynamic Titans to Neverwinter Nights, as a new appearance type (\'Titan\') selectable from a creature\'s properties in the toolset. A number of heads are included for both male and female Titans (10 for each), and as implied by \"dynamic,\" all 1.69 armour, anatomy (including tattoos), helms, shields, weaponry, wings and tails a

  • Banquet Placeables for CEP

    Banquet Placeables for CEP

    Last Update: 15 Mar 2012
    Author: Ben Harrison

    This is a CEP 2.2 compatible re-release of MGSkaggs\' banquet placeables. Roast Boar Platter, cheeses, soup, fruit platter, Crab Platter, Basilisk On A Spit, Deer On A Spit, and plenty of foods for a variety of entertainment and get-togethers.

    • 3.6MB
    • 3
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    Banquet Placeables for CEP

    Last Update: 15 Mar 2012

    This is a CEP 2.2 compatible re-release of MGSkaggs\' banquet placeables. Roast Boar Platter, cheeses, soup, fruit platter, Crab Platter, Basilisk On A Spit, Deer On A Spit, and plenty of foods for a variety of entertainment and get-togethers.

  • Alchemy Placeables

    Alchemy Placeables

    Last Update: 13 Mar 2012
    Author: Ben Harrison

    This mod adds a collection of 36 new alchemy-related placeables to Neverwinter Nights 1. In addition to the NWN 1.69-compatible hak, a small demo module/prefab, and an erf containing blueprints for all 36 placeables, a CEP 2.2-compatible hak is also included. NWN version 1.69 is required.

    • 1.4MB
    • 6
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    Alchemy Placeables

    Last Update: 13 Mar 2012

    This mod adds a collection of 36 new alchemy-related placeables to Neverwinter Nights 1. In addition to the NWN 1.69-compatible hak, a small demo module/prefab, and an erf containing blueprints for all 36 placeables, a CEP 2.2-compatible hak is also included. NWN version 1.69 is required.

  • Unused and Restored NWN Portrait Pack

    Unused and Restored NWN Portrait Pack

    Last Update: 13 Mar 2012
    Author: Ben Harrison

    This portrait pack restores and adds 20 patched and unused PC and NPC portraits to Neverwinter Nights, all of them original game resources. Existing portraits (including updated versions of restored portraits) are unaffected.

    • 4.9MB
    • 361
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    Unused and Restored NWN Portrait Pack

    Last Update: 13 Mar 2012

    This portrait pack restores and adds 20 patched and unused PC and NPC portraits to Neverwinter Nights, all of them original game resources. Existing portraits (including updated versions of restored portraits) are unaffected.

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