Neverwinter Nights
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  • Mardecin - Small Town Prefab

    Mardecin - Small Town Prefab

    Last Update: 29 Oct 2013
    Author: TheCapulet
    Uploader: TheCapulet

    This area was influenced on the Amadican town of Mardecin, from the Wheel of Time. It has a road running East/West, with three doors available to add transits to. All other doors are non-usable placeables, but can be replaced with working doors via the method described in the CEP 2.3 documentation.

    • 472KB
    • 9
    • --

    Mardecin - Small Town Prefab

    Last Update: 29 Oct 2013
    Author: TheCapulet

    This area was influenced on the Amadican town of Mardecin, from the Wheel of Time. It has a road running East/West, with three doors available to add transits to. All other doors are non-usable placeables, but can be replaced with working doors via the method described in the CEP 2.3 documentation.

  • AOE - Statue Spawns Gargoyle

    AOE - Statue Spawns Gargoyle

    Last Update: 14 Oct 2012
    Author: Henesua
    Uploader: henesua

    (NWN 1 - Script) The purpose of this package is to improve the efficiency of the standard \"gargoyle\" system, placeables turning into monsters, by using an AOE\'s OnEnter event instead of a placeable\'s heartbeat.

    • 58KB
    • 2
    • --

    AOE - Statue Spawns Gargoyle

    Last Update: 14 Oct 2012
    Author: henesua

    (NWN 1 - Script) The purpose of this package is to improve the efficiency of the standard \"gargoyle\" system, placeables turning into monsters, by using an AOE\'s OnEnter event instead of a placeable\'s heartbeat.