More mods

Explore all mods
  • Ryuujins Tabaxi-Guardinal-Rakshasa player model

    Ryuujins Tabaxi-Guardinal-Rakshasa player model

    Last Update: 30 Apr 2012
    Author: Ryuujin

    This is a prototype anthropomorphic catgirl model in an NWN1 format, and could be suitable for Guardinal, Tabaxi or Rakshasa. You can play as this character.

    • 4.3MB
    • 47
    • 770

    Ryuujins Tabaxi-Guardinal-Rakshasa player model

    Last Update: 30 Apr 2012

    This is a prototype anthropomorphic catgirl model in an NWN1 format, and could be suitable for Guardinal, Tabaxi or Rakshasa. You can play as this character.

  • Wearable Wizard Hats

    Wearable Wizard Hats

    Last Update: 25 Mar 2012
    Author: Ben Harrison

    This mod adds a wearable wizard hat (as a new cloak model) to Neverwinter Nights, for all standard races and phenotypes. In addition to the NWN 1.69-compatible hak and an erf containing an example wizard hat, a CEP 2.2-compatible hak is also included. A simple 2da resource is included (for the convenience of modders) as well.

    • 769KB
    • 9
    • 249

    Wearable Wizard Hats

    Last Update: 25 Mar 2012

    This mod adds a wearable wizard hat (as a new cloak model) to Neverwinter Nights, for all standard races and phenotypes. In addition to the NWN 1.69-compatible hak and an erf containing an example wizard hat, a CEP 2.2-compatible hak is also included. A simple 2da resource is included (for the convenience of modders) as well.

  • Border_Kingdoms_Hakpak_2017

    Border_Kingdoms_Hakpak_2017

    Last Update: 23 Nov 2017
    Author: ben
    Uploader: krazysigmarite

    An updated version of the Hakpak for Border Kingdoms.

    • 941.3MB
    • 0
    • 20

    Border_Kingdoms_Hakpak_2017

    Last Update: 23 Nov 2017

    An updated version of the Hakpak for Border Kingdoms.

  • Blue Conversation Text Colour Changer

    Blue Conversation Text Colour Changer

    Last Update: 06 Oct 2016
    Author: Surazal
    Uploader: Surazal

    This is a very simple override to change the dark blue text in NWN’s conversation window to green so that it is easier to read on a dark background.

    • 2KB
    • 3
    • 101

    Blue Conversation Text Colour Changer

    Last Update: 06 Oct 2016
    Author: Surazal

    This is a very simple override to change the dark blue text in NWN’s conversation window to green so that it is easier to read on a dark background.

  • Ryuujins Giant Leeches

    Ryuujins Giant Leeches

    Last Update: 27 May 2012
    Author: Ryuujin

    This hak adds a couple of giant leech models. These critters suck. They suck so hard that you\'ll want to shrivel up and pass out... in fact, you\'ll probably do that whether you wanted to or not. They huge leeches have a bite that\'ll guarantee you never play the piano again. Needless to say these fellas will be most prevalent down sewers, u

    • 319KB
    • 7
    • 71

    Ryuujins Giant Leeches

    Last Update: 27 May 2012

    This hak adds a couple of giant leech models. These critters suck. They suck so hard that you\'ll want to shrivel up and pass out... in fact, you\'ll probably do that whether you wanted to or not. They huge leeches have a bite that\'ll guarantee you never play the piano again. Needless to say these fellas will be most prevalent down sewers, u

  • FathomsDeep's Male Portrait Collection 1

    FathomsDeep's Male Portrait Collection 1

    Last Update: 16 Nov 2018
    Author: FathomsDeep
    Uploader: FathomsDeep

    A series of original male portrait assets for use in NWN.

    • 2.9MB
    • 0
    • 29

    FathomsDeep's Male Portrait Collection 1

    Last Update: 16 Nov 2018
    Author: FathomsDeep

    A series of original male portrait assets for use in NWN.

  • Banquet Placeables for CEP

    Banquet Placeables for CEP

    Last Update: 15 Mar 2012
    Author: Ben Harrison

    This is a CEP 2.2 compatible re-release of MGSkaggs\' banquet placeables. Roast Boar Platter, cheeses, soup, fruit platter, Crab Platter, Basilisk On A Spit, Deer On A Spit, and plenty of foods for a variety of entertainment and get-togethers.

    • 3.6MB
    • 3
    • 55

    Banquet Placeables for CEP

    Last Update: 15 Mar 2012

    This is a CEP 2.2 compatible re-release of MGSkaggs\' banquet placeables. Roast Boar Platter, cheeses, soup, fruit platter, Crab Platter, Basilisk On A Spit, Deer On A Spit, and plenty of foods for a variety of entertainment and get-togethers.

  • NWN 1 Henchmen and NPC from original campaigns as PCs

    NWN 1 Henchmen and NPC from original campaigns as PCs

    Last Update: 18 Dec 2016
    Author: GoodLuc
    Uploader: Goodluc

    Play henchmen from NWN 1 and some NPC from it as your player characers!

    • 39KB
    • 2
    • 144

    NWN 1 Henchmen and NPC from original campaigns as PCs

    Last Update: 18 Dec 2016
    Author: Goodluc

    Play henchmen from NWN 1 and some NPC from it as your player characers!

  • Roadside Garrison Prefab - CEP

    Roadside Garrison Prefab - CEP

    Last Update: 29 Oct 2013
    Author: TheCapulet
    Uploader: TheCapulet

    A Roadside Garrison Fort Prefab using CEP to it\'s fullest. It has a road running north/south, with a garrison/fort to the west of the road, behind a stand of birch trees. It also has 2 cave entrances. One in the NW corner, and one via placeable fissure in the NE corner.

    • 20KB
    • 1
    • 72

    Roadside Garrison Prefab - CEP

    Last Update: 29 Oct 2013
    Author: TheCapulet

    A Roadside Garrison Fort Prefab using CEP to it\'s fullest. It has a road running north/south, with a garrison/fort to the west of the road, behind a stand of birch trees. It also has 2 cave entrances. One in the NW corner, and one via placeable fissure in the NE corner.

  • Innocuous Familiars

    Innocuous Familiars

    Last Update: 20 Apr 2013
    Author: Henesua
    Uploader: henesua

    (NWN 1 - Scripts, Blueprints and 2DA) Small familiars that are more like spies than meat shields such as rats, bats, crows, and vipers. For builders this system enables much more flexibility with regards to a familiar\'s appearance and abilities.

    • 660KB
    • 8
    • 151

    Innocuous Familiars

    Last Update: 20 Apr 2013
    Author: henesua

    (NWN 1 - Scripts, Blueprints and 2DA) Small familiars that are more like spies than meat shields such as rats, bats, crows, and vipers. For builders this system enables much more flexibility with regards to a familiar\'s appearance and abilities.

  • The Border Kingdoms Builder Module

    The Border Kingdoms Builder Module

    Last Update: 07 Aug 2012
    Author: The Border Kingdoms Development Team

    This is the required builders module for The Border Kingdom\\\'s persistent world.

    • 129KB
    • 3
    • 84

    The Border Kingdoms Builder Module

    Last Update: 07 Aug 2012

    This is the required builders module for The Border Kingdom\\\'s persistent world.

  • Elements of Alma

    Elements of Alma

    Last Update: 23 Mar 2012
    Author: Vartis
    Uploader: Vartis

    Elements of Alma: A 5part Story, Action Adventure, Epic Story, Captivating Plots, Full customizable party system. Ignores Standard D&D race/class systems

    • 1.8MB
    • 2
    • 140

    Elements of Alma

    Last Update: 23 Mar 2012
    Author: Vartis

    Elements of Alma: A 5part Story, Action Adventure, Epic Story, Captivating Plots, Full customizable party system. Ignores Standard D&D race/class systems

  • Dynamic Titans

    Dynamic Titans

    Last Update: 17 Mar 2012
    Author: Ben Harrison

    This mod adds fully dynamic Titans to Neverwinter Nights, as a new appearance type (\'Titan\') selectable from a creature\'s properties in the toolset. A number of heads are included for both male and female Titans (10 for each), and as implied by \"dynamic,\" all 1.69 armour, anatomy (including tattoos), helms, shields, weaponry, wings and tails a

    • 1KB
    • 10
    • 133

    Dynamic Titans

    Last Update: 17 Mar 2012

    This mod adds fully dynamic Titans to Neverwinter Nights, as a new appearance type (\'Titan\') selectable from a creature\'s properties in the toolset. A number of heads are included for both male and female Titans (10 for each), and as implied by \"dynamic,\" all 1.69 armour, anatomy (including tattoos), helms, shields, weaponry, wings and tails a

  • Item Properties Expanded

    Item Properties Expanded

    Last Update: 28 Mar 2012
    Author: Ben Harrison

    This mod expands upon the existing item properties in Neverwinter Nights, giving players and builders not only the ability to create significantly more powerful (or more cursed) items, but a greater variety of options when assigning properties to items in general.

    • 172KB
    • 79
    • 1.6k

    Item Properties Expanded

    Last Update: 28 Mar 2012

    This mod expands upon the existing item properties in Neverwinter Nights, giving players and builders not only the ability to create significantly more powerful (or more cursed) items, but a greater variety of options when assigning properties to items in general.

  • Circling Rock VFX

    Circling Rock VFX

    Last Update: 17 Mar 2012
    Author: Ben Harrison

    This mod adds a single new visual effect to Neverwinter Nights, the circling rock that is usually only applied to large creatures by VFX_DUR_PROT_STONESKIN. The effect can be used on objects and creatures of any size.

    • 14KB
    • 2
    • 65

    Circling Rock VFX

    Last Update: 17 Mar 2012

    This mod adds a single new visual effect to Neverwinter Nights, the circling rock that is usually only applied to large creatures by VFX_DUR_PROT_STONESKIN. The effect can be used on objects and creatures of any size.

  • Golem Helms

    Golem Helms

    Last Update: 08 Apr 2012
    Author: Ben Harrison

    This mod adds six new helms to Neverwinter Nights for builders, all based on the heads of existing golem models. They were made at the specific request of another community member. NWN 1.69 and CEP 2.2-compatible versions are included.

    • 689KB
    • 7
    • 145

    Golem Helms

    Last Update: 08 Apr 2012

    This mod adds six new helms to Neverwinter Nights for builders, all based on the heads of existing golem models. They were made at the specific request of another community member. NWN 1.69 and CEP 2.2-compatible versions are included.

  • OnChat - Ambiguous Interactive Dungeons

    OnChat - Ambiguous Interactive Dungeons

    Last Update: 14 Mar 2012
    Author: Henesua -original by Layonara Project Team
    Uploader: henesua

    (NWN 1 Scripts) This is an upgrade of the AID system by Layonara to work with NWN v1.69. AID enables Interactive Fiction style play via chat text. It parses emotes spoken by the PC for commands to execute on objects in game.

    • 23KB
    • 0
    • 26

    OnChat - Ambiguous Interactive Dungeons

    Last Update: 14 Mar 2012
    Author: henesua

    (NWN 1 Scripts) This is an upgrade of the AID system by Layonara to work with NWN v1.69. AID enables Interactive Fiction style play via chat text. It parses emotes spoken by the PC for commands to execute on objects in game.

  • Remnant's Portrait Pack

    Remnant's Portrait Pack

    Last Update: 22 Apr 2017
    Author: RemnantZz
    Uploader: RemnantZz

    A Pack of some portraits with common aesthetics. Big overwiev pictures are included, enjoy.

    • 26.2MB
    • 57
    • 1.7k

    Remnant's Portrait Pack

    Last Update: 22 Apr 2017
    Author: RemnantZz

    A Pack of some portraits with common aesthetics. Big overwiev pictures are included, enjoy.

  • Mardecin - Small Town Prefab

    Mardecin - Small Town Prefab

    Last Update: 29 Oct 2013
    Author: TheCapulet
    Uploader: TheCapulet

    This area was influenced on the Amadican town of Mardecin, from the Wheel of Time. It has a road running East/West, with three doors available to add transits to. All other doors are non-usable placeables, but can be replaced with working doors via the method described in the CEP 2.3 documentation.

    • 472KB
    • 7
    • 98

    Mardecin - Small Town Prefab

    Last Update: 29 Oct 2013
    Author: TheCapulet

    This area was influenced on the Amadican town of Mardecin, from the Wheel of Time. It has a road running East/West, with three doors available to add transits to. All other doors are non-usable placeables, but can be replaced with working doors via the method described in the CEP 2.3 documentation.

  • Ryuujins Gold Half Dragon

    Ryuujins Gold Half Dragon

    Last Update: 09 May 2012
    Author: Ryuujin

    This model is a gold half-dragon with a lightweight tunic and kitted out with some basic adventuring gear, to be used as a playable character. It\'s based loosely on the \"D&D: Chainmail\" miniature, with artistic license. Gold Dragons are the 2nd rarest of dragonkind, second only to platinum, of which only one example is known to exist (Bahamu

    • 2.9MB
    • 24
    • 388

    Ryuujins Gold Half Dragon

    Last Update: 09 May 2012

    This model is a gold half-dragon with a lightweight tunic and kitted out with some basic adventuring gear, to be used as a playable character. It\'s based loosely on the \"D&D: Chainmail\" miniature, with artistic license. Gold Dragons are the 2nd rarest of dragonkind, second only to platinum, of which only one example is known to exist (Bahamu

News & Updates

  • More games in Donation Points store and minor changes

    Since launching our Donation Points system last year we've given away over $81,000 worth of Donation Points (DP) to mod authors. Thankfully, the reaction to this system has been overwhelmingly positive and we're extremely happy with how it has turned out.

    While mod authors can exchange their DP for straight up Pay Pal donations, we've also been very happy with how many mod authors have been exchanging their DP for video game keys that we've been providing in the DP store. It's great ...

    • 13 Comments
  • Towns and Cities - JK's Interview

    Today we are talking to jkrojmal, a long-time member of the site and avid modder. If you have ever wanted your towns and cities in Skyrim and Skyrim SE to be more than they are in the base game, then you might have run into one or several of jkrojmal's mods. His series known as JK's Skyrim is one of the most popular city overhaul compilations to date and will definitely add a lot of uniqueness and flavour to the various holds. 


    BigBizkit: You are most famous for your various ...

    • 18 Comments
  • Vortex Support added: X4: Foundations, Pathfinder: Kingmaker, Starsector, 7 Days to Die

    Good news for our X4: Foundations, Pathfinder: Kingmaker, Starsector, and 7 Days to Die communities!

       

    Thanks to alexparlett, 6d306e73746572, LazyWizard, as well as nelson3219, who developed the respective extensions, our mod manager Vortex (which is currently in beta) now supports all four of those games (version 0.17.0 and newer).

    If you are unsure about what a mod manager does, let me put it this way: Vortex gives you the ability to install an...

    • 21 Comments
  • Nexus Mods API released

    Since we teased it back in October, our developers have been working hard on finalising the Nexus Mods API and today I'm pleased to report we’re ready to open the virtual doors to the public.


    What is the Nexus Mods API?

    It’s a set of instructions developers can use to access features and information from our service. We’ve been developing the API in parallel with Vortex to ensure it has a host of useful features. This is a more modern replacement to the agein...

    • 34 Comments
  • Patcher of Dragons - Qwinn

    In this week’s feature, we’re talking to Qwinn, long time Nexus Mods user and creator of mods for Fallout New Vegas, Skyrim Special Edition and Dragon Age: Origins.
     
    Thank you for taking the time to speak with us. We’ll start as we always do, could you tell us about yourself to those who don’t know you?
     
    Thanks for having me! My real name is Paul Escalona, almost 50 years old and just married last month to my lovely, wonderful and always-supportive wife Jerri,...

    • 13 Comments
  • The Heir of Hair - Kalilies

    Today we are talking to Kalilies who - alongside Stealthic - is most famous for the Skyrim and Skyrim SE versions of KS Hairdos - a massively popular mod that adds a whopping 725 new hairstyles to the game.


    BigBizkit: Thank you, Kalilies, for agreeing to give us an interview. To those of you who may be unfamiliar with you or your work, why don’t you tell us a bit about yourself?
     
    Kalilies: Hi! I'm Kalilies and I live in the middle of Germany. I love making all ...

    • 28 Comments
  • Taking down the GameFront files

    Back in April 2016 the owners of GameFront.com, Defy Media, announced that they would be shutting the site down within two weeks and that all the mods hosted on their site would no longer be available.

    In order to save over 60,000 mods that would otherwise have been lost entirely, we spent hundreds of hours archiving every mod that we could from GameFront and eventually provided them for download here at Nexus Mods over the course of many months.

    Thankfully, with outside ...

    • 120 Comments
  • Project Spotlight: Fallout 4: New Vegas

    This week we're talking to Metamoth (aka metalmouth7), the Project Manager for what is, perhaps, the most dedicated group of Fallout New Vegas fans out there. Fallout 4: New Vegas is a total conversion mod for Fallout 4, painstakingly recreating the game's assets and mechanics from the ground up. 

    997PAfxFiGE

    Thanks for taking the time to talk to us about your project, first off can you tell us a little about yourself and the key members of your mod team.

    ...

    • 125 Comments
  • For the records - ElminsterAU

    For our Mod Author feature this week, we’re talking to ElminsterAU best known for one of the essential tools for modding Creation Engine games. The xEdit application has become a staple in the toolkits of modders and mod authors from Oblivion to Fallout 76.


    Author's Note: This article was updated at the request of ElminsterAU to add additional users to the team section. (11/01/2019 23:15 GMT)


    For those in our community who want to know a little about the ...

    • 37 Comments
  • Nexus Mods/GOG Giveaway - Winner's Choice! #3

    To celebrate the new year we are giving away another 5 GOG keys for a game of your choice redeemable at GOG.com. If you were not among the lucky winners during the last giveaways, now is your last chance!

    Please note that a GOG.com user account is required both for participation, as well as for redeeming the prize.

    In order to ensure the winner comes from the Nexus Mods community, there are some mandatory steps to ensure your eligibility.


    Leave a com...

    • 885 Comments
  • The Commandant of Creations - CDante

    Today we are talking to CDante, a long time member of our site and prolific modder, who has brought us some amazing Fallout 4 mods such as Transfer Settlements, Visible Companion Affinity, or Ninja Smoke Bombs! 

    

    BigBizkit: You are well known in the community for all your Fallout 4 mods, but, as always, we like to start the interview off by you telling us a bit about yourself.

    CDante: Hey, sure! I’m an ‘80s kid from Europe, playing video games since t...

    • 12 Comments
  • Nexus Mods/GOG Giveaway - Winner's Choice! #2

    Just when you thought one giveaway was enough, we've got another one for you this week. 5 more free games of your choice from GOG.com are up for grabs. Now there's a Christmas present you'll definitely like!

    Please note that a GOG.com user account is required both for participation, as well as for redeeming the prize.

    In order to ensure the winner comes from the Nexus Mods community, there are some mandatory steps to ensure your eligibility.


    Leave a com...

    • 779 Comments
  • Into battle with LadyAlekto

    This week we're catching up with LadyAlekto, the brains behind the #1 Battletech mod, RogueTech. Currently sitting at over 100,000+ downloads and 1,000+ endorsements. 

    To begin, could you first tell us a bit about yourself?

    I'm a 33-year-old obsessive nerd that loved Battletech since she found the books as a kid. I pretty much always tinkered with my games and tech. Also certifiable bullhead with a temper, but more than willing to help and assist if respect is there ;) <...

    • 14 Comments
  • Nexus Mods/GOG Giveaway - Winner's Choice!

    Good news, everyone! As we mentioned the other day, GOG's Winter Sale is here with some amazing discounts and if you like the idea of games for cheap, you will love the idea of games for free!

    That's right. Thanks to our friends at GOG.com we are giving away 5 GOG keys for a game of your choice valid for any game that is available on GOG (regardless of whether it is on sale or not).

    Please note that a GOG.com user account is required both for participation, as well as fo...

    • 1118 Comments
  • A whole new Monster Hunter World - MHVuze

    Ever since Monster Hunter World released on PC in August of this year, we have been very proud to host the modding community for one of Capcom's most popular games of all time. In the few months that Monster Hunter World has had a home at Nexus Mods, we have seen a massive surge of mods created by our community. We are, therefore, very excited to talk to MHVuze today - one of the modding pioneers for Monster Hunter World who has contributed various tools and quality of life mods for our communit...

    • 5 Comments
  • Pick up a deal in the GOG Winter Sale!

    The GOG.com Winter Sale has begun! With great deals on over 1500 games over the next 3 weeks.

    Almost every game on GOG's website will be on offer during the event with special Daily Deals featuring 8 different games per day. If you've been looking to dive into Kingdom Come: Deliverance, The Witcher 3 or Battletech there's no time like the present. 



    Check out the Nexus Mods Winter Collection for our favourite moddable games offered in the deals. If you...

    • 4 Comments
  • What does the DarkFox say?

    Today’s guest is DarkFox127, known for his YouTube series on the Creation Kit and as the man behind Caranthir Tower Reborn and Riverside Shack - Buildable Player Home.

    Thanks for taking the time to chat with us. For those in the community who don’t know you, could you tell us a little about yourself?

    My name’s Richard aka Darkfox127 and I’ve been creating mods for The Elder Scrolls V: Skyrim since its release back in 2011. Shortly after spending some time in the ...

    • 27 Comments
  • Project Spotlight: Fallout - The Frontier

    In the last few months, we have spoken to several teams working on huge Fallout mod projects such as Fallout New California or Fallout Miami and it is truly amazing to see the love our modding community continues to pour into the Fallout games. Today, we are having a chat with Tgspy, Odinsword, Nazothedark, and Macintroll from the team from Fallout: The Frontier - a massive, super-sized mod project for Fallout New Vegas that will take you on a new adventure, take you out of the warm and sunny ...

    • 49 Comments
  • Nexus Mods Giveaway #18

    It's time for another giveaway!

    We are giving out one Steam Gift Card worth £35 (~$46, depending on daily exchange rates) again.

    To participate and to not screw up your chances of winning, pay attention to the entry rules below:

    In order to make sure that the winner comes from the Nexus Mods community, there are some mandatory steps for ensuring your eligibility.

    1. Leave a comment on this article. You can say anything you want. (The site...

    • 1173 Comments
  • Terrific Trees, Great Grass, Fabulous Flora - Vurt

    Today we are talking to vurt, a long-time member of our community and renown mod author most famous for various flora overhauls for different games, ranging from Skyrim and Fallout New Vegas to S.T.A.L.K.E.R. and Dark Souls.

    ewowzfEg6b8
    Thank you, vurt, for agreeing to have a chat with us. To start this off, why don’t you tell us a bit about yourself?
     
    Well, I live in a small city in Sweden, not too much to do around here, one of those places where it's prefer...

    • 18 Comments
Top