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- Neon Chrome Reloaded (Balance Overhaul)
Neon Chrome Reloaded (Balance Overhaul)
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Version1.1X-final
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- Manual
File information
Last updated
Original upload
Created by
ReloadedUploaded by
IllamasquaVirus scan
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This page was last updated on 26 February 2024, 6:54AM
- Changelogs
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Version 1.1X-final
- ✅ Xplosive Exotics: buffed projectile dmg a bit (Rocket 15 > 40; Nade 15 > 30; Xbow 15 > 20)
- ✅ Explosion scaling: 3.0 > 4.0 (compare to regular weapon scaling of 6.0 p/100 dmg level ups)
- ✅ Electron: buffed some more (55 > 66)
- ✅ Laser guns: unbuffed ROF & reload time (same as counterparts now, only inherently faster/more accurate than the rest)
- ✅ Space Pistol: reverted to 20 dmg (it's kinda OP, and still not better than Heavy Rifle)
- ✅ Gauss Gun: new projectile/trail effect (cosmetic)
- ✅ Missed naming oversights: ChipHow Achilles (Chiphow) & Nanoedge Shadow (NanoEdge)
- ⏩ Enemies no longer drop their weapons: Soldier Rocket (rare), Elite Railgun (mythic), Cyborg Rocket (mythic), Cyborg Minigun (mythic) *instead dropping a random weapon (rare chance, like all other enemies)
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Version 1.1X-beta
- ✅ Rocket Launcher: initial speed buff 70 > 210; explosive radius reduced 160 > 140; loot chance increased 1 > 2 (same as all other exotics, sans Blowtorch and Gauss Gun)
- ✅ Nade Launcher: now hits like a missile on impact (no more bounce or fuse time); range cut 1800 > 600 (to compensate for lack of timer); dmg buffed 84 > 96
- ✅ Xbow: now hits like a missile on impact (no more sticky bombs); range cut 1200 > 900 (same as most weapons); dmg reverted 96 > 80; changed bullet trail style to be more visible/cool
- ⏩ The changes above allowed all 3 explosive weapons to become standardized: they all gained a small crit chance (the bullet itself, not the explosion) and now benefit from Critheal and Incendiary Bullets (and Stunner, though Rckt Launcher already benefited from it already) while also fixing Xbow's "sticky bug" (where it wouldn't stick on enemies sometimes)
- ✅ Blowtorch: reverted dmg 4 > 2 (it was insane @ lv25, especially w/Stun + Critheal)
- ✅ Electron: buff dmg some more 44 > 55 (250%)
- ✅ Gauss Gun: changed firing/projectile effect to give it more "oomph" (purely cosmetic)
- ✅ Laser weapons: same clip + crit as others (they are rare loot as is, it's fine if they are top-of-the-line), slightly revised DPS for balance
- ✅ Frag Grenades: buff radius 130 > 150 (because shrapnel isn't that great, and Blast Grenade is 180 radius and costs less)
- ✅ C-4 and Antioch: buff dmg (150 > 200 and 400 > 500) + further lower costs (40 > 35 and 50 > 40)
- ✅ Micro Missiles: buff dmg 85 > 96 (same as all other basic Grenades, Mines, and Psycho Darts)
- ✅ Nanocloud: HP cut by 33% (75 > 50)
- ✅ Arena Hacker: Mines instead of Explosive Bolts (since they've been removed from campaign too)
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Version 1.0.3b
- Electron: crit buffed (.04 >.06 like Heavy Rifle)
- Shotguns n' SMGs: reload speeds adjusted across the board (nerf-ish but hardly noticeable)
- All 4 Laser weapons: reload speeds adjusted (slightly faster, hardly noticeable)
- Space Pistol: dmg marginally increased from original NERF (15 > 16)
- Flame Grenades: energy cost slightly increased 30 > 35 (it's the BEST special in the game!)
- All OTHER Grenades: energy costs further reduced (Blast 25 > 20; Frag 30 > 25; Cluster 35 > 30; Antioch 60 > 50)
- Micro Missiles n' Mines: energy costs reduced by 5 (so 30 and 15 now)
- All Pulses: energy costs reduced (Laser 15 > 10; Sonic 25 > 20; EMP 25 > 20)
- Gauss Gun n' Blowtorch: now lootable (small chance)
- Shotgun Soldier: reduced projectiles per shot (9 > 5)
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Version 1.0.3
- NanoEdge Crisis Protocol: double dmg under 25% HP -> 30%
- Armocore Explodz: unlock in Chapter 5 -> Chapter 1
- Minigun: revert crit 0.2% -> 0.1%
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Version 1.0.2e
- Minigun: pierces enemies (like Heavy Rifle, helps sustain better on higher OS)
- Rocker Launcher: projectile speed 800 > 1000 (still the slowest, but helps connect shots better)
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Version 1.0.2d
- Rocket Soldier weapon fix! (was using player's modded Rocket Launcher)
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Version 1.0.2c
- Minigun: dmg 6 > 4
- Electron: dmg 66 > 44
- Gauss Gun: dmg 300 > 200; spin-up 0.70 > 0.825
- Rocket Launcher: 200 > 160
- Nade Launcher: 120 > 84; fuse time 0.6 > 1.2
- Crossbow: 100 > 96; move spd 1.05 > 1.00
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Version 1.0.2b
- Shotguns: pellets 6 > 5 (cuz they crit-heal like a mothertrucker)
- Burst Rifles: burst 4 > 3 (was outclassing Assault counterpart too much)
- Space Pistol: clip reverted 6 > 4 (it's still OP due to highest crit + highest speed)
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Version 1.0.2
- Omnitech Personal Guard (renamed "Omnitech ZapCharge"): energy capacity reduced (+25% > +20%)
- Chiphow Gun Mechanix: rate of fire increased further (+35% > +40%)
- Specials Energy Costs reviewed: Blast Grenades (28 > 25); Cluster Grenades (40 > 35); Mines (20 > 21); Sonic Pulse (28 > 25); EMP Pulse (28 > 25); Psycho Darts decreased further (21 > 15)
- Minigun: reload rate decreased further (2.88 > 2.68)
- Gauss Gun: charge-up time reduced further (0.88 > 0.70)
- Space Pistol: nerf a bit more (17 > 15); increased clip size (4 > 6)
- Blowtorch: reverted range (90 > 60)
- Minor text corrections: Omnitech Energy Capacitor (description); ChipHow Weapon Master; MediPlus Medical Amplifier; Nanoedge Chameleon Skin
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Version 1.0.1
- Standardized weapons unlocks: ion on level 2 (office), plasma on level 3 (warehouse), laser on level 4 (residential)
- Electron: dmg buff (250% to 300%)
- Rocket Launcher: dmg buff (200% to 250%) + further radius increase (140 > 160)
- Nade Launcher: dmg buff (150% to 200%)
- Crossbow: dmg buff (100% to 125%)
- Mediplus Nanites: added double energy collection
- Duramax Wall Smasher: reduced melee dmg 150% to 100%
- Omnitech Instant Credits: 3000 creds -> 10,000
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Version 1.0.0
- Release
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- Author's activity
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February 2024
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26 Feb 2024, 6:54AM | Action by: Illamasqua
Attribute change
'Author changed to \'Reloaded\'.'
November 2023
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27 Nov 2023, 11:03PM | Action by: Illamasqua
Mod image added
October 2021
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23 Oct 2021, 6:31PM | Action by: Illamasqua
Attribute change
'Description changed.'
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23 Oct 2021, 6:29PM | Action by: Illamasqua
Attribute change
'Description changed.'
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23 Oct 2021, 6:29PM | Action by: Illamasqua
Attribute change
'Description changed.'
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23 Oct 2021, 6:24PM | Action by: Illamasqua
File added
'Neon Chrome Reloaded [version 1.1X-final]'
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23 Oct 2021, 6:15PM | Action by: Illamasqua
Attribute change
'Description changed.'
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23 Oct 2021, 6:01PM | Action by: Illamasqua
Changelog added
'Change log added for version 1.1X-final'
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23 Oct 2021, 5:56PM | Action by: Illamasqua
Changelog added
'Change log added for version 1.1X-final'
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23 Oct 2021, 5:55PM | Action by: Illamasqua
Changelog added
'Change log added for version 1.1X-final'
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23 Oct 2021, 5:50PM | Action by: Illamasqua
File added
'Neon Chrome Reloaded [version 1.1X-final]'
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23 Oct 2021, 5:33PM | Action by: Illamasqua
Changelog added
'Change log added for version 1.1X-final'
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23 Oct 2021, 2:32PM | Action by: Illamasqua
Attribute change
'Mod version changed to 1.1X-beta.'
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23 Oct 2021, 2:32PM | Action by: Illamasqua
Attribute change
'File \'Neon Chrome Reloaded\' version changed to 1.1X-beta.'
September 2021
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23 Sep 2021, 4:29AM | Action by: Illamasqua
Attribute change
'File \'Neon Chrome Reloaded\' description changed.'
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23 Sep 2021, 4:27AM | Action by: Illamasqua
File added
'Neon Chrome Reloaded [version 1.1X]'
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22 Sep 2021, 2:33AM | Action by: Illamasqua
Attribute change
'Description changed.'
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22 Sep 2021, 2:30AM | Action by: Illamasqua
Attribute change
'File \'Neon Chrome Reloaded\' description changed.'
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22 Sep 2021, 2:21AM | Action by: Illamasqua
Attribute change
'Description changed.'
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22 Sep 2021, 1:47AM | Action by: Illamasqua
Changelog added
'Change log added for version 1.1X'
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- Mod page activity
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November 2023
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09 Nov 2023, 5:09PM | Action by: Bigdog6667
Tracked
'Neon Chrome Reloaded (Balance Overhaul)'
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09 Nov 2023, 5:09PM | Action by: Bigdog6667
Untracked
'Neon Chrome Reloaded (Balance Overhaul)'
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09 Nov 2023, 12:38PM | Action by: Bigdog6667
Tracked
'Neon Chrome Reloaded (Balance Overhaul)'
July 2023
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24 Jul 2023, 10:31PM | Action by: Altizar
Endorsed
'Neon Chrome Reloaded (Balance Overhaul)'
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15 Jul 2023, 9:55AM | Action by: IcecreamLE
Tracked
'Neon Chrome Reloaded (Balance Overhaul)'
March 2023
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23 Mar 2023, 3:27AM | Action by: kylevictor2001
Tracked
'Neon Chrome Reloaded (Balance Overhaul)'
May 2022
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27 May 2022, 10:29PM | Action by: kangchen95
Tracked
'Neon Chrome Reloaded (Balance Overhaul)'
April 2022
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06 Apr 2022, 11:00AM | Action by: PhilthyArtist
Endorsed
'Neon Chrome Reloaded (Balance Overhaul)'
March 2022
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28 Mar 2022, 8:33PM | Action by: Smurfocide
Endorsed
'Neon Chrome Reloaded (Balance Overhaul)'
February 2022
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28 Feb 2022, 7:38PM | Action by: Modzboi23456789
Endorsed
'Neon Chrome Reloaded (Balance Overhaul)'
January 2022
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25 Jan 2022, 2:11AM | Action by: k1ngdrag0n
Endorsed
'Neon Chrome Reloaded (Balance Overhaul)'
September 2021
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22 Sep 2021, 11:11PM | Action by: digitalghostship
Tracked
'Neon Chrome Reloaded (Balance Overhaul)'
May 2021
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23 May 2021, 12:54PM | Action by: pankower6
Endorsed
Neon Chrome Reloaded (Balance Overhaul)
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20 May 2021, 1:06AM | Action by: Indifference69
Endorsed
Neon Chrome Reloaded (Balance Overhaul)
March 2021
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18 Mar 2021, 2:55AM | Action by: ithinkandicode
Endorsed
Neon Chrome Reloaded (Balance Overhaul)
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01 Mar 2021, 8:39AM | Action by: SynthetikDawn21
Endorsed
Neon Chrome Reloaded (Balance Overhaul)
February 2021
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18 Feb 2021, 10:15AM | Action by: amnagor
Tracked
Neon Chrome Reloaded (Balance Overhaul)
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18 Feb 2021, 10:15AM | Action by: amnagor
Endorsed
Neon Chrome Reloaded (Balance Overhaul)
January 2021
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27 Jan 2021, 3:31AM | Action by: LizzieBee
Endorsed
Neon Chrome Reloaded (Balance Overhaul)
December 2020
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25 Dec 2020, 8:44PM | Action by: Deleted104226658User
Endorsed
Neon Chrome Reloaded (Balance Overhaul)
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