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- Nehrim Optional Additions_ENGLISH_GERMAN
Nehrim Optional Additions_ENGLISH_GERMAN
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Version5.2
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File information
Last updated
Original upload
Created by
Just ChillUploaded by
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Tags for this mod
Main files
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Nehrim Optional Additions_ENGLISH
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Date uploaded29 Jan 2021, 8:36PM
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File size177KB
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Fixed an issue with the optional bank interest system.
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Nehrim Optional Additions_GERMAN
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Date uploaded12 Dec 2021, 1:10PM
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File size181KB
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Fehlende Übersetzungen hinzugefügt.
Old files
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Nehrim Optional Additions
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Date uploaded20 Jun 2020, 9:19PM
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File size9KB
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Initial release just with a sprint function.
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Nehrim Optional Additions
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Date uploaded22 Jun 2020, 2:04AM
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File size14KB
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Added a hotfix for the mercantile leveling.
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Nehrim Optional Additions
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Date uploaded27 Jun 2020, 6:17PM
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File size16KB
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Added a new script to calculate the bank interest properly. As currently you have to revisit the bank all 2 days to get your bonus. If you take longer than you still will just get a bonus for 2 days. You can counter this behavior with the new setting.
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Nehrim Optional Additions
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Date uploaded29 Jun 2020, 10:36PM
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File size24KB
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So... How many Skills are governed by the speed attribute?
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Nehrim Optional Additions
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Date uploaded20 Jul 2020, 3:10PM
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File size26KB
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Spell deletion added.
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Nehrim Optional Additions
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Date uploaded22 Jul 2020, 1:19AM
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File size26KB
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I've enhanced the optional mercantile leveling by the example of the simplified Mercantile Leveling Fix. By that, I was also able to delete the unnecessary "Mercantile" skill entry in the plugin.
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Nehrim Optional Additions
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Date uploaded26 Jul 2020, 3:31AM
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File size86KB
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Hand to Hand trainer added (Kahldor) and the damage cap of Hand to Hand attacks increases with the player level, which is an optional feature.
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Nehrim Optional Additions
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Date uploaded28 Jul 2020, 4:29AM
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File size90KB
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Added the option to get attribute bonus multiplier upon level up, by visiting trainers for training skills. The attribute multiplier comes from the governing attribute of the respective raised skill.
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Nehrim Optional Additions
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Date uploaded28 Jul 2020, 10:00AM
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File size92KB
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Added 5 changes, which will be explained in the change log.
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Nehrim Optional Additions
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Date uploaded28 Jul 2020, 8:04PM
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File size95KB
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I simply had to fix so many unhandled exceptions of V2.10 that I thought it would be time to give V3.0 a go.
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Nehrim Optional Additions
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Date uploaded30 Jul 2020, 1:00AM
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File size104KB
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2 new options and various improvements.
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Nehrim Optional Additions
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Date uploaded31 Jul 2020, 1:34AM
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File size111KB
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Added an alternative level system. As requested. Thanks again for the link. :)
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Nehrim Optional Additions
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Date uploaded31 Jul 2020, 1:44PM
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File size113KB
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As of the recent release of the Nehrim Gameplay Overhaul, I decided to make this mod even more compatible with changes on GameSettings by other mods as normally this one overrules everything by scripts.
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Nehrim Optional Additions
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Date uploaded31 Jul 2020, 4:10PM
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File size113KB
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I've fixed an utterly garbage issue in the alternative level system. Caused by copy pasting a wrong entry, where I haven't changed the variable name to the proper one. Works again. :)
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Nehrim Optional Additions
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Date uploaded01 Aug 2020, 4:15AM
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File size115KB
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I've added horse sprinting. Horses drain the same stamina as the player, but as a compensation, if you get off your horse, you'll get bonus stamina if you used the sprint function on the horse.
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Nehrim Optional Additions
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Date uploaded01 Aug 2020, 9:44PM
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File size173KB
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The optional conjuration trainer had no voice. Fixed.
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Nehrim Optional Additions
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Date uploaded04 Aug 2020, 10:46PM
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File size173KB
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I've added one more option and enhanced a previously pretty bloated query.
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Nehrim Optional Additions
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Date uploaded09 Aug 2020, 7:09PM
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File size173KB
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Enhanced a bugfix script function, to cooperate with a similar fix that will be added to the Unofficial Nehrim Fixes.
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Nehrim Optional Additions-issued
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Date uploaded21 Jun 2020, 3:58PM
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File size14KB
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Added a menu hotkey function and a different mercantile level system. DO NOT USE, as this version has an issue with the mercantile leveling!
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Nehrim Optional Additions_DEUTSCH
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Date uploaded06 Dec 2020, 12:58AM
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File size177KB
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Komplette Übersetzung von V4.7, inklusive der neuesten Änderungen und alphabetischer Sortierung der Fertigkeiten im Lehrkosten-Buch und dem Menü für die Attributsverknüpfung mit den Fertigkeiten.
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Nehrim Optional Additions_ENGLISH
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Date uploaded06 Dec 2020, 12:57AM
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File size173KB
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During the translation, I found a few things which needed to be enhanced and also a bug in one setting that had to be fixed.
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Nehrim Optional Additions_ENGLISH
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Date uploaded13 Jan 2021, 8:21PM
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File size174KB
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Updated the enhanced mercantile leveling to avoid some bad eventualities.
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Nehrim Optional Additions_ENGLISH
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Date uploaded15 Jan 2021, 11:42PM
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File size176KB
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I've added dynamic barter gold similar to Enhanced or Living Economy, just fully scripted and compatible with any new merchants.
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Nehrim Optional Additions_ENGLISH
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Date uploaded25 Jan 2021, 11:25AM
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File size177KB
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I've added a new way to increase Magicka through level ups. Only works together with the optional level system.
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Nehrim Optional Additions_GERMAN
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Date uploaded15 Jan 2021, 11:44PM
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File size179KB
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Ich habe dynamisches Handelsgold hinzugefügt, ähnlich wie bei Enhanced oder Living Econoy. Ist 100% gescripted und funktioniert ohne etwaige Änderungen aus dem Basisspiel.
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Nehrim Optional Additions_GERMAN
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Date uploaded25 Jan 2021, 11:26AM
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File size180KB
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Ich habe eine neue Möglichkeit die Magicka bei Stufenaufstiegen zu erhöhen hinzugefügt. Das System funktioniert nur gemeinsam mit einem alternativen Levelsystem.
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Nehrim Optional Additions_GERMAN
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Date uploaded29 Jan 2021, 8:36PM
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File size180KB
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Ein Fehler in der optionalen Bankguthabenverzinsung wurde gefixt.