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Light-Rock97

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LightRock97

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About this mod

Inject some color and daylight into MW2005. Just a drag and drop, with a ModScript for Visual Treatment.
It's not the same as cranking up the saturation in ReShade or something. I tried that before and I didn't love it.

Requirements
Permissions and credits
Mirrors
There are so many colors in the rainbow
So many colors in the morning sun
So many colors in the flower and I see every one


What you get:
  • Greener grass, trees and vegetation, but still some signs of fall
  • A more neutral visual treatment, that's not so darn yellow
  • Darker road textures, looks great dry and when it's raining, especially if you have "HD Reflections"
  • Some signs appear to be lit up, see Burger King and Chop Shop
  • Some real world brands and companies added, not a whole lot, just a few here and there, will be expanded in the future
  • No billboards were changed, that will come in a later update
  • Tire smoke is a little darker when it's dry out, but still white when it's raining
  • Grass and leaf particles are now in color, in vanilla they were strangely desaturated
  • Several world textures were calibrated, mostly color corrected to be more vibrant, they shouldn't look out of place
  • Recolored some traffic and parked vehicles. There were a ton of orange Coupes and blue Cadillacs in Vanilla...
  • Rival portraits in Black List menu during freeroam are now in color

REQUIREMENTS:
  • NFS-VltEd
  • Mod Created with and calibrated for Xbox 360 Stuff Pack Version 2.2 Beta
  • It'll totally work and look great even without it, but if your pc can handle it, it'll look a lot nicer with Xbox 360 Stuff
  • If you don't have Xbox 360 Stuff, you can just delete the "NextGenGraphics" folder

INSTALATION
  • Extract and replace my files in game's root
  • Import the included ModScript (.nfsms) in NFS-VltEd and save
  • Enjoy a more colorful Rockport

SCREENSHOTS
Imgur gallery

Known Issues:
  • There may be one or two broken textures in the game, that look pitch black and fade to pure white as you approach them.
  • I've weeded out the ones I found while playing, but in case there are any left, do let me know.
  • There's a subtle but visible seam between road textures, that look lighter or darker depending on the lighting conditions.
  • Those appear to be a result of the game's masking, and I haven't been able to fix it. If anyone knows how to correct that, do tell.

To dos:
  • I haven't been able to change any world textures that have alpha masks, mainly doors and windows.
  • I would love to be able to change those so that Rockport doesn't have so many broken windows.
  • Whenever I change those textures they appear pitch black in game and fade to pure white as you drive closer.
  • Please let me know if you've dealt with and have solved this issue before.
  • Some more adjustments may be on their way. Stay tuned!

Please don't re-upload or alter this mod. I'm all ears for suggestions, but don't get cranky if I don't love them :)

Discord: Light-Rock97#3721