This is a modder's resource, only useful if you are creating your own .NET 3.5 mods using Visual Studio.
Unity Mod Manager no longer works for me out of the box when trying to build .NET 3.5 mods in Visual Studio, as it seems to recompile UnityEngine.UIModule.dll against .NET 4.
I had to decompile and recompile the modified UnityEngine.UIModule.dll after installing UMM to make it work.
In case others are having this problem, I'm uploading the recompiled dll file here.
To use this dll, first install Unity Mod Manager for MTAP, then replace the modified Portia_Data\Managed\UnityEngine.UIModule.dll with this file (backup the original if you're nervous... it may not work for you, no guarantees).
If you want to complain or ask for help or help me test my mods, you can visit my Discord server.
Unity Mod Manager no longer works for me out of the box when trying to build .NET 3.5 mods in Visual Studio, as it seems to recompile UnityEngine.UIModule.dll against .NET 4.
I had to decompile and recompile the modified UnityEngine.UIModule.dll after installing UMM to make it work.
In case others are having this problem, I'm uploading the recompiled dll file here.
To use this dll, first install Unity Mod Manager for MTAP, then replace the modified Portia_Data\Managed\UnityEngine.UIModule.dll with this file (backup the original if you're nervous... it may not work for you, no guarantees).
If you want to complain or ask for help or help me test my mods, you can visit my Discord server.