About this mod
Add windmill and laboratory to home level 2 and 3. Allow replace models for home and yard items.
- Requirements
- Permissions and credits
- Changelogs
- add windmill and laboratory to home level 2 and 3 (they were part of the unfinished / abandoned home plugins system, windmill is show on almost all home images since alpha stage, including game main menu, but can't be obtained by normal way)
- item models replacement - using configuration file
Settings-ReplaceItems.json
(in this mod directory) it's possible replace model of items putting in house or yard to other model- sample config (
Settings-ReplaceItems.sample.json
) is attached and replace:- "Metal Storage" model by "Helper's Storage Box"
- unused factory wall items (3044001-3044004) by items that normally can't be put in yard (image), those items can be added to shop by Custom Merchandise Mod.
- INFO: only "on ground" model is replaced, so while moving item game use original model and item still need original area
- INFO: some of sample replacement need post-creation tweaks doing by C# code (e.g. disable some parts of asset)
- WARNING: some replacements can crash game (e.g. don't replace normal item by storage box)
- sample config (
Source code included - feel free to modify, redistribute, etc.
Require:
- Unity Mod Manager (https://www.nexusmods.com/site/mods/21/)
Install:
- Download
- Use Unity Mod Manager to install zip file
- (optional) create and edit
(GAME_DIR)\Mods\HouseVisualTweaks\Settings-ReplaceItems.json
file for configure models replacement (example config is inSettings-ReplaceItems.sample.json
file)