Mount & Blade II: Bannerlord

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1Phase1

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1Phase1

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41 comments

  1. Breepzz
    Breepzz
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    • 18 kudos
    Still work?
    1. Einastir
      Einastir
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      • 0 kudos
  2. charlesGoodyear
    charlesGoodyear
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    Will this be updated soon or is it dead?
  3. Drax70
    Drax70
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    • 8 kudos
    Does this still work with e1.5.6 Main and e1.5.7 Beta?
  4. JasonV64
    JasonV64
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    anybody got this to work on patch 1.5.6? :)
  5. JasonV64
    JasonV64
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    does the mod cause the uniforms of the ruler clans to be yellow and white?
  6. Handie
    Handie
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    Hi I tried using your non KCC file as a template for my own version with a variety of clan banners, but I'm getting a crash when starting a new campaign when prompted to select my own banner. II was careful to only change banner codes nothing else... No idea what I did wrong mind taking a look at a pastebin and showing me where / how I screwed up?

    https://pastebin.com/pn7DrrdS

    Thanks.

    *Edit* Here is the error mssg if that helps:

    https://i.imgur.com/cFH2NVS.png
  7. gbrilleCraft
    gbrilleCraft
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    • 20 kudos
    1.4.3 test, using better exception window for help if error:

    Mod status: Non KCC version is safe and work even if not showing anymore in launcher for me. KCC version is assured crash however since previous version.
    1. gbrilleCraft
      gbrilleCraft
      • member
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      Here is a list of my curent load order in my launcher of mods working and not working under 1.4.3! Have fun guys!

      Diplomacy fixes (Not working)
      Better Exception Window
      Mod Configuration Menu V3
      MCMv3 MBO/MCMv2 Integration
      MCMv3 Modlib v1/v13 Integration
      Modlib
      Alt Save Missing Module Fix
      Developer Console
      Community Patch (Not working but error log thing still does and help!)
      Detailed Character Creation (Not working)
      Settlement Icons
      Unlimited Mecenary Clans
      Cas' Kingdom Destruction Mod (Not working)
      Companion's Patrols (Not working)
      Health Rebalance Fix (Not working)
      Initialize Troop Lists Patch (Not working)
      JTPrisonerRecruitement
      Player Encounter Do Apply Result Patch (Not working)
      Vlandian Levy Fix
      AI Values Life (Not working)
      Another chance at Marriage (Not working)
      Banner Paste
      Better Party Limits
      Caravans Give Trade XP (Updated 1.4.3!)
      Companion Overhaul (not working)
      Custom Wanderers
      Enable Unit Skills (FIxed by 1.4.3 itself, no longer necesary)
      Equip Best Item (Not working) Fix at: https://www.nexusmods.com/mountandblade2bannerlord/mods/1996
      Fighting Togheter Relationship (not working)
      Fix siege ai (Not working)
      Heroes must die (Not working)
      Heroes Missing Fix (Not working)
      Hideout Party Limit removed (Not working)
      Hideout Send troops (Not working - Never could test)
      Interesting Companions
      Just let me play (Not working)
      Less greedt Rulers (Not working)
      Merc Fix
      More Mecenaries
      Noble Nobles
      Party AI Overhaul and Commands (Updated for 1.4.3!)
      Party screen enhancements (Not working alone but fixed via optional file which does make it work!)
      Persuasion Less Brutal
      PLayer Execute Edit (Not working)
      Prisoner Influence Gain (Not working)
      Separatism (Not working)
      Sound the alarm
      True Prisoners (Updated 1.4.3!)
      Workshop Income
      Workshop Saver
      zCulturedStart (Updated for 1.4.3!)
      Bannerlord Tweaks (Not working)
      Kill Bandits Raise Relations (Not working)
      Lootlord (Not working)
  8. sizziano
    sizziano
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    Seems like KCC is abandoned, shame.
  9. deleted86293848
    deleted86293848
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    Is there a way to combine multiple KingdomColor settings?

    This is an absolutely phenomenal mod, but I also really enjoy the CBU Pack (https://www.nexusmods.com/mountandblade2bannerlord/mods/648)

    It would be great to incorporate your fixes within that pack as well, but I have no idea where to start.

    Also: KingdomColorChanger has been fully recompiled for beta 1.3.0 so your main file is all people need now, no need for the save-dependent old style.
    1. 1Phase1
      1Phase1
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      I'm keeping the save dependent version up in case anyone doesn't want to use Kingdom Color Changer. I don't know why anyone wouldn't want to use it, but I've already had 1 person ask me to put that old version back up since they didn't want to use KCC.

      When you say "combine multiple KingdomColor settings" do you mean like, picking and choosing? For example, you use the fixed Vagiroving banner from my mod and the new Arkit banner from the CBU pack at the same time, instead of being forced to use only my mod or only the CBU pack?

      If that's what you're looking for, just tell me which banners you want to use that are from the CBU pack, and which banners you want to use that are from my mod, and I can create a custom KingdomColor config file for you. I can even teach you how to do it yourself if you'd like.
  10. bellaml
    bellaml
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    The flag system is garbage (I'm sorry) at the moment, you can't even make a custom jpeg and import it as your own emblem.