hi ive been getting this message everytime i load up the game with this mod, new save game or otherwise, is there a fix?
?Error: The 'civilianTemplate' attribute is not declared. Node:? civilianTemplate Value: NPCCharacter.aserai.troop_civilian_template_t2 Line: 6 XML Path: file:///E:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\Sultans Guard and Assassins/ModuleData/spnpccharacters_sultan_and_assassin
Hi there, will you overhaul the Assassins, so that they look more "sandish" and less Assassin's Creed like? Oh, and what do you think of giving them Daggers as sidearms? Not shure how combat-effective Daggers are (I never used them because of their limited reach), but it would fit the Assassins style.
Daggers as sidearms are not really combat-effective due to their short range, even if i did a custom one. With "sandish" you mean other headpieces like turbans etc?
If you give them the headgears, would you to this for your complete version too? I'm using that one and loving it.
Speaking of the daggers: I read somewhere, that (to shortsword length crafted) daggers are the best sidearms, because of their high wielding speed. I don't know, because I suck so hard in melee fights. I'm down, bevor I can land a hit with a dagger :D We need dual wielding. Imagine a horde of dagger dual wielding Assassins cutting their way throu enemy lines. :O
Reminds me of the warrior-priests from Warhammer. But that's not a bad thing. The game lacks religions. You could make some Warrior-Priests Bishops or Paladins. Would fit the Vlandians
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?Error: The 'civilianTemplate' attribute is not declared.
Node:? civilianTemplate Value:
NPCCharacter.aserai.troop_civilian_template_t2
Line: 6
XML Path: file:///E:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\Sultans Guard and Assassins/ModuleData/spnpccharacters_sultan_and_assassin
same with all your noble tree mods
will you overhaul the Assassins, so that they look more "sandish" and less Assassin's Creed like?
Oh, and what do you think of giving them Daggers as sidearms? Not shure how combat-effective Daggers are (I never used them because of their limited reach), but it would fit the Assassins style.
Speaking of the daggers: I read somewhere, that (to shortsword length crafted) daggers are the best sidearms, because of their high wielding speed. I don't know, because I suck so hard in melee fights. I'm down, bevor I can land a hit with a dagger :D
We need dual wielding. Imagine a horde of dagger dual wielding Assassins cutting their way throu enemy lines. :O
I love these units and all your mods, the new samurai, F**cking awesome, cant wait till you update this
https://i.imgur.com/HwdC5W0.jpg