Mount & Blade II: Bannerlord

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mannl

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mannl41

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40 comments

  1. b1sm4rx
    b1sm4rx
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    hi ive been getting this message everytime i load up the game with this mod, new save game or otherwise, is there a fix?

    ?Error: The 'civilianTemplate' attribute is not declared.
    Node:? civilianTemplate Value:
    NPCCharacter.aserai.troop_civilian_template_t2
    Line: 6
    XML Path: file:///E:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\Sultans Guard and Assassins/ModuleData/spnpccharacters_sultan_and_assassin
    1. Rakeju
      Rakeju
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      same issue
  2. qsacknight
    qsacknight
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    Assassins baby bug although I'm in 1.5.9, pls help!!!
  3. merovic
    merovic
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    why shows assasins as children .. and all custom troops. ? 
    1. Weskerthebest221
      Weskerthebest221
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      older version
       
  4. Im43991
    Im43991
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    Crashes on beta 1.5.0e
    same with all your noble tree mods
  5. wasiry
    wasiry
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    Hi there,
    will you overhaul the Assassins, so that they look more "sandish" and less Assassin's Creed like?
    Oh, and what do you think of giving them Daggers as sidearms? Not shure how combat-effective Daggers are (I never used them because of their limited reach), but it would fit the Assassins style.
    1. mannl41
      mannl41
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      Daggers as sidearms are not really combat-effective due to their short range, even if i did a custom one. With "sandish" you mean other headpieces like turbans etc?
    2. wasiry
      wasiry
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      Yes, I meant headgears :)
    3. wasiry
      wasiry
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      If you give them the headgears, would you to this for your complete version too? I'm using that one and loving it.

      Speaking of the daggers: I read somewhere, that (to shortsword length crafted) daggers are the best sidearms, because of their high wielding speed. I don't know, because I suck so hard in melee fights. I'm down, bevor I can land a hit with a dagger :D
      We need dual wielding. Imagine a horde of dagger dual wielding Assassins cutting their way throu enemy lines. :O
    4. GonzoTheSamuraiiii
      GonzoTheSamuraiiii
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      they should get throwing knifes and short blades. A bunch of them would be fairly deadly similar to a bunch of javelins but with daggers instead.
  6. skalmarthejdi
    skalmarthejdi
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    Maybe some trops for Aserai from Stronghold Crusader arabian units? that would be so much fun!
    1. GonzoTheSamuraiiii
      GonzoTheSamuraiiii
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      yeah the slaves with torches as spam unit would be fun to see.
  7. wasiry
    wasiry
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    So I guess this mod will be not changed anymore and remains in the current state?
  8. wasiry
    wasiry
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    Reminds me of the warrior-priests from Warhammer. But that's not a bad thing. The game lacks religions. You could make some Warrior-Priests Bishops or Paladins. Would fit the Vlandians
    1. Txawen
      Txawen
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      Yeah, SIGMAR would be proud!!
    2. mannl41
      mannl41
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      Yes, Warrior-Priests incoming ;)
  9. Txawen
    Txawen
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    please make it so that assasins are on a separete tree, i dont want to lose the Faris leyline.

    I love these units and all your mods, the new samurai, F**cking awesome, cant wait till you update this
    1. mannl41
      mannl41
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      Yeah, will do this. But it's not priority one right now. After I finished Vlandia and my summary-mod, i will do an optional file with this.
  10. mannl41
    mannl41
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    Meanwhile maybe someone knows what I'm doing with the Vlandians right now ... :D

    https://i.imgur.com/HwdC5W0.jpg