About this mod
Unlocks all companions already listed by devs. Including Khuzaits and Aserai . Simple XML Mod
- Permissions and credits
- Changelogs
UNLOCKS COMPANIONS V 1.0.3
Description:
Simply unlocking all companions that are already in the XML file. Reactivates Khuzaits and Aserai wanderers. Reactivates wanderers with engineer skill
NOTES:
IT ONLY WORKS WITH A NEW CAMPAIGN
the purpose is just to expand the variety of wanderers without having to create your own.
The game was a little lagging when loading for me. SO PRE WARN IT MAY CRASH OR BE SLOW LOAD.
Just because they are unlocked they will all not be in your game. The game only allows around 25 (+/-8ish) wanderers in the game.
I think it might generate more companions on a week cycle. further investigations are needed.
Possible reasons why they were left out:
Characters were too many varieties or too boring
Lags or Crashes game on a new start
If you want to create custom wanderers. SomeDudeOnTheW3B created a resource tool here.
https://www.nexusmods.com/mountandblade2bannerlord/mods/67
JUST MADE A NEW MOD TO SET THE LIMIT OF COMPANIONS ON THE WORLD MAP
https://www.nexusmods.com/mountandblade2bannerlord/mods/170
FUTURE UPDATES:
05/04/2020 Update:
I just added an XML attributes file so hopefully, it is loaded below sandbox.
Trying to increase the number of companions you can have. ( Bit complicated someone will probably beat me first. )
Create a list of the skills you can set for a wanderer.
Installation:
Just add the mod to your modules folder (C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules) and then activate it in the launcher's Mods menu.
Permission:
It's a simple mod, for now, so can do anything with it
A pure reupload of this mod will not be permitted!
Compatibility:
Should be compatible with 100% of the current and upcoming mod.
Beware it might override other people work if they haven't changed npccharacter's ID