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Fix Valor In Bannerlord the only way to get valor is to fight battles against the odds, but this is broken in current versions of the game. This mod fixes that!
Details In newer changes PlayerEncounter class calls a function MapEvent.RecalculateStrengthOfSides() while EncounterState is still set to PrepareResults, but the code that calculates valor xp is connected to a event that fires after that. The result of this is:
strength of a opponent side will always be 0 because you are victorious
you gain valor only on victory
no valor for you
The fix in this mod is implemented by not using CampaignEvents.OnPlayerBattleEndEvent, but using CampaignEvents.OnMissionEndedEvent which is fired before previous event. This might result in unintended change that a player now needs to play the battle to get the valor, but to be honest that feels fitting (and is probably the way TaleWorlds wanted to implement it).