Mount & Blade II: Bannerlord

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6135

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6135

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About this mod

Adds armour (and other) crafting to the crafting system. Adds failure chance to crafting based on skill level. Rejiggers smelting amounts so no more pugios giving 10x their weight in materials.

Requirements
Permissions and credits
Mirrors
Changelogs
Installation:
Copy into your Bannerlord Modules folder

Features:

Adds armour, horse armour, shield, bow, crossbow, arrow, and bolt crafting to the game. All can be crafted even if added by mods, as long as they're in one of those categories.

Adds armour, horse armour, shield, bow, crossbow, arrow, and bolt smelting to the game. All can be smelted even if added by mods, as long as they're in one of those categories and will give at least one material. Only enabled if not using vanilla smelting mode.

Adds regular weapon crafting too.

Material costs for all are based on item tier, class, and weight. Low-tier cloth and leather armours need linen or leather and some metal. High-tier plate and chainmail armours need velvet and lots of metal.

Smelting payouts for weapons are based on weapon class, so Pugios no longer give everything you need to craft two-handed swords (configurable via MCM).

Crafting of weapons and armour can fail. Failure is based on the difference between item difficulty and your skill level, with a max chance of 95% at 95 or more difference (configurable via MCM).

Stamina costs for armour are quite high but are affected by the "Practical Smith" perk.

Crafted items are affected by Experience/Master/Legendary Smith and have a chance of getting a prefix from them. Legendary is an additional item tier. It may not be perfectly balanced for these items.

Crafting skill below difficulty has a chance to add negative prefixes. The level of skill above difficulty to no longer have a chance of crafting a low-quality item is 25 (configurable via MCM).


Information:

If you wish to collaborate or provide any ideas for the development of this mod, if you want to, you can fill out this form. (created using Google Forms)

This form is anonymous and will only be used by me for the purposes of improving the mod. You're not required to add any personally identifiable information unless you strictly want to for the purposes of further contact.
Google Email is required for the purposes of editing answers.


Known issues:

No sound when pressing the "Craft" button.

Pressing enter while crafting an armour will craft a vanilla item instead but using the items shown for the armour. Please use the craft button until further notice.

Crafting material icons for the extra crafting materials is always an ingot rather than the actual material.  These are sprites rather than an actual item icon.


Compatibility:

Very unlikely to be compatible with mods that alter the crafting system in substantial ways. Better Smelting Continued seems to be featured compatible but it does have some visual glitches. Saving designs does not work for these mod's crafts. I'm new to modding and I won't be doing any patches for other mods right now but I might at a later date. If you have knowledge of how to do this please DM me I would be very happy to learn.

Issue with Realistic Battle Mod has been solved. To apply this fix, download the patch in optional files.

Does not required RBM to be installed but does require bannercraft and all it's dependencies. The patch should also increase compatibility with extra armor modifiers from other mods. It changes the way modifiers are processed and assigned therefore it might change the outcomes of each slightly from the original mod.


Credits:

Special thanks to the Banner Kings mod team for showing
how to edit the crafting system. To adwitkow for updating and restructuring the mod and to the original author

A big thanks to OderWOPower for updating this mod while i currently struggle with some personal issues.
Donations:

If you wish to share some love, please do it here

Donating will not do the following:

  • Give access to additional files or content.
  • Additional support.
  • Updates, features or any modification to the content.

There are and always will be provided for free whenever possible. Donations are optional.