Mount & Blade II: Bannerlord
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kleinersilver

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kleinersilver

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About this mod

Wait too long for your children to grow up and fight for you?
Not any more! Your son will grow up to a fighter in the pace as however you want it.
Fully configurable in the Mod Option Menu.

And he will be available in your party at the age of 14(Default)! (Enough age for a fighter in the evil middle age)

Requirements
Permissions and credits
Translations
  • Turkish
Changelogs
Wait too long for your children to grow up and fight for you?

Not any more! Your children will grow up within 4 years(Default value, now fully configurable). (25*14 = 350days 350/84 = 4.16 years)

Now the hero becoming of age(The age at which children become a playable hero in Calradia) is completely configurable through Mod Options Menu.

In default, he/she will be available in your clan at the age of 14! (Enough age for a fighter in the evil middle age)

He will grow rapidly until the Growth Stop Age. 

All of your newborn babies will be available at the age of your configuration.

And they will be aging at the configured pace.

In the native vanilla version, your wife could deliver a child in about 30 days or so.
 
So instead of your wife gave birth to 2 0-year-old children in a year(pretty strange setting in the vanilla version).

This mod makes all of them grow up quickly and remain in a natural order.

And your child will gain some free attribute points and focus points when he reaches the Hero Becoming of Age!

And when a child grows up to a hero, all of his/her elder brothers/sisters, father and mother will be aging one year older.

In this way, you remain some years older than your sons, and the ages of the siblings don't get messed up in order.

Configurable Items
Now a lot of things are configurable.

I.E. :

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1. How many days (the pace) your children grow at. Your children will grow after a certain amount of days have passed.

2. The maximum age a character could possibly get. (Everyone will die after reaching a certain age)

3. The pregnancy rate.

4. Still Birth probability.

5. You could disable maternal mortality. So your wife doesn't have to die sometimes when giving birth to a child.

6. You could configure the min age and max age a woman could get pregnant.

7. The pregnancy duration of your wife. (How many days your wife need from the conception of a child to its birth)

And so on.


Fixes for Known Issues: 



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1. Some users couldn't enter their savings after they disable my mod.

- Download Save Missing Module Fix


https://www.nexusmods.com/mountandblade2bannerlord/mods/282

For an unknown reason, Taleworlds forbids the entrance of saving when missing saveable data. (Pretty odd and notorious feature among many modders.).

For the record, Grow Up And Work doesn't modify anything of your saving unless adding a few integers which are only used by this mod into the saveable data system.

If you would like to disable Grow Up And Work mod and play with your old savings without it. Just download the above mod( Save Missing Module Fix).

Grow Up And Work has already listed Save Missing Module Fix as a required Mod. If you are using vortex and you are downloading the newest version, the Save Missing Module Fix should be downloaded automatically.

2. Too many children and want to disable pregnancy?

- Download the latest version.
- The newest version(1.1.2) of Grow Up And Work is fully configurable.


You could simply tune up the pregnancy duration.

Or you could tune up the stillbirth probability.

Also, you could tune down the Pregnancy Probability as well.

I will add some more things to dialogs with your wives. Maybe you could talk some sense with your spouse and persuade her into not having any children anymore. :)


Compatibility:


1. Not compatible with Faster Come of Age 

This mod modifies the game's defaultAge model. So Grow Up And Work mod could not be used together with Faster Come of Age

2. Partially compatible with Detailed Character Creation
Please check the latest 1.1.0 version. My mod will hopefully be compatible with DCC in version 1.1.0

3. Compatibility With Older Version Grow Up And Work:

Fully Compatible with the older version of Grow Up And Work. Just Delete old version folders, and download and extract the new version into the Modules folder of the game. Then you are good to go.


Effect:
1. In Default, this mod only affects Main Character's children. All of the NPC's children will grow normally. 

2. However, you could now config it in the Main Menu, Mods Option -> GrowUpAndWork, to enable the NPC's children faster growth. All the children under the configured Stop Faster Growth Age will now grow Rapidly at the same pace as your children. (Pretty Awesome).

3. Once your child reaches 18, he will no longer grow any faster. However if his/her younger brother/sister grows up to 13, he will be aging a little bit cause he is meant to be older. Right?

4. Inheritance: children now inherit the skills of parents. Grils inherit more from mother. Boys inherit more from fathers. (If enabled NPC's Children faster growth, their children will inherit the same way as your children).



Any suggestions and opinions, questions, bug reports are welcome!

Future Features

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1. Any potential Crashes reported by users would be fixed in the future.
2. It would make this mod compatible with other hot mods as much as possible in the future.
3. It would fix the dialog with your children, add more options. 
4. Provide some ways to not have any more children with your wife.


Update Notification
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1.0.0 first release of the mod
1.0.1 Changes the active age from 13 to 14. In this way, your children will be taller when available. It makes people uncomfortable seeing small children chopping soldiers. Fix a potential crash in the stable version of the game(due to the API updates in the beta version). Now the mod will hopefully be working both in stable and beta versions.
1.0.2 Fix the bug that causes assigned perks of children to be reset.
1.0.3 Fix the bug that causes crashes in the version of 1.0.11 stable.

1.1.0:
Fix the bug caused by multiple threads reaching the log.txt under the module folder(Sorry, wasn't familiar with DotNet environment). Now fixed
Fix the bug causing crashes with co-existing with Bannerlord Tweaks and Modlibs in the Module Folder.

Now, this mod requires ModLib to run. This mod uses the UI components provided by ModLib.
Fix the bug that may cause early-born children to be aging faster than their older siblings.

Better notification with the new version.

Add multiple configurations in the Mod Options Menus.

1.1.1
Add automatic detection of defected children.
Changing the name of the mod. may fix some crashes

1.1.2
Migrate to MBOptionScreen.
Now support English and Simplified Chinese.
Reduce the possibility of infliction and crashing.