Is there any updated version of this mod or one with similar features? The culture debuff is insane and I cannot keep any city from immediate rebellion
I'm using eagle rising mod the other changing culture mod works. error Method not found: 'TaleWorlds.CampaignSystem.IMbEvent`5 TaleWorlds.CampaignSystem.CampaignEvents.get_ClanChangedKingdom()'.
Outer exception callstack: at ChangeSettlementCulture.SettlementVariablesBehaviorMod.RegisterEvents()at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.CampaignBehaviorManager.RegisterEvents() at TaleWorlds.CampaignSystem.Campaign.OnInitialize() at TaleWorlds.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState) at StoryMode.CampaignStoryMode.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState) at TaleWorlds.Core.GameType.DoLoadingForGameType() at SandBox.SandBoxGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, GameManagerLoadingSteps& nextStep) at TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager() at TaleWorlds.MountAndBlade.GameLoadingState.OnTick(Single dt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
291 comments
1.custom troop e 1.6.4 done work
2.change cultur e 1.6.4 done work
3.now we need change settlement cultur
update please change settlement cultur for 1.6.4/1.65
Outer exception callstack: at ChangeSettlementCulture.SettlementVariablesBehaviorMod.RegisterEvents()at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.CampaignBehaviorManager.RegisterEvents()
at TaleWorlds.CampaignSystem.Campaign.OnInitialize()
at TaleWorlds.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)
at StoryMode.CampaignStoryMode.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)
at TaleWorlds.Core.GameType.DoLoadingForGameType()
at SandBox.SandBoxGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, GameManagerLoadingSteps& nextStep)
at TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager()
at TaleWorlds.MountAndBlade.GameLoadingState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
Source: No module No inner exception was thrown