About this mod
Adds a thirst and dehydration system for added immersion!
- Permissions and credits
- Changelogs
Thirst and Dehydration
This mod currently adds a party thirst system to mirror the food system in the base game.
New and completely overhauled! The old code was messy, inconsistent, and broken. I ripped it out and rebuilt the mod from scratch and fixed the longstanding bugs such as the widget inconsistency. Performance has also been greatly improved.
Current Features
Please report any bugs, inconsistencies, or unintended behavior. I am aware of the widget being inconsistent on repeated game loads and am looking into it. It works just fine otherwise.
Planned Features
Source is available here
Credits
TaleWorlds for Mount & Blade
BICKLEY for the Water Droplet icon and beta testing
This mod currently adds a party thirst system to mirror the food system in the base game.
New and completely overhauled! The old code was messy, inconsistent, and broken. I ripped it out and rebuilt the mod from scratch and fixed the longstanding bugs such as the widget inconsistency. Performance has also been greatly improved.
Current Features
- A thirst system for the player and all mobile parties on the map
- A thirst widget next to food that functions similarly
- AI parties will buy water just as they do food
- Water consumption rate is 25% less than the food consumption rate due to water's availability (may add an MCM in the future)
- A new Water Purifier workshop to turn Tools into Water
- Thirst Rate depends on current landscape, deserts/dunes increase thirst and rivers/snow/lakes decrease thirst
Please report any bugs, inconsistencies, or unintended behavior. I am aware of the widget being inconsistent on repeated game loads and am looking into it. It works just fine otherwise.
Planned Features
- MCM for customizing the mod
- Suggestions are welcome!
Source is available here
Credits
TaleWorlds for Mount & Blade
BICKLEY for the Water Droplet icon and beta testing