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V1.0 ~ V1.4 - Initial Version - I made an English version, but it might be awkward because I'm not native. Please let me know if there is a better expression. - Updated to respond to charge attack of RTS mod. - Stability work (due to the addition of exceptions) - Stability work (due to the addition of the task and event allocation end function) - Fixed CTD that occurs when Player faints. - You can turn off soldiers shouting when you issue a charge order. (config.xml) - You can turn off the voice when calling the formation. (config.xml) - Modify a minor bug when specify formations. - Fix a bug when occurs there is only one formation and battle begins.
V1.5 - Stability work (due to the addition of exceptions) - The Formation where the player is Sergeant will no longer respond. (but valid for charge attack) - If the player is Sergeant, the player's command is generated in PopUP. - PopUP was added to the 'Follow Me' command. - All formations are not selected, but the problem that was look like commanded toward all formations has been fixed. - You can now customize Horn Sound. (See description below) (The default setting is false) - Added localization. - Thank you all!
V1.6 - Added more exception handling for stabilization. - Added Simplified Chinese and Traditional Chinese.
V1.7 - Command motion was added when the Sergeants shout the command.
V1.8 - Resolve a problem that did not respond when first selected formation from v1.1.0. - Changed the sound category of the custom sound add-on.
V1.9 - Used common solutions about array index problems.
V2.0 - Integrated 'Immersive Sergeant' mod and 'Immersive Enemies' mod. - Now can change enemeis horn sound, as Custom Horn Addon. - Fixed the enemy's horn sound category when using custom horn add-ons.
V2.1 - Translation fixs that appeared following languages. (English, Russian, French, Spanish, Turkish, German) Strange translations occurred due to a patch from TaleWorlds, which don't know when.
V2.2 - Mod name changed to Immersive Battlefields. As the function was added, before title did not enough explain the content anymore. - The wait time for the charge shouting and hornsound is now allocated for each formation. - Adjusted the minimum number to apply horn. - There must now be at least 15 people to be assigned a Sergeant. (both enemies and players) - Code optimization Update, about a third of the code has been reduced.
V2.5 - Updated features for the player's AI Sergeants and allies' AI Sergeants. (Compatible with Serve as Soldier.) - The horn sound effect does not apply in this case. (cause too many horn sounds) - Added formation type voice to AI Sergeants. (Can be adjusted to turn off in config.xml) - Fixed the problem that appeared when the player was a Sergeant in the Formation and delegated to ai. - Fixed the problem at the start of battle. - Fixed an issue that did not work properly when multiple formations were selected and the move command was issued. - Fixed an issue where AI Sergeants' orders were not applied properly. - Each formation in the AI has been assigned a charge command wait time. (for stability.) - Now assigned end event for each event. (for stabilty.) - More exceptions for stability. - Code optimization Update. Codes has been reduced half.
and from V2.3-beta and V2.4-beta - When you delegate control to the Sergeant, they actually command their formations with voices and yells. - Now respond to AI's commands in more detail. - Fixed an AI issue with the arrow's Fireatwill/holdfire command.
V2.6 - Fixed crashes at the end of the battle. - Added code to distinguish when the player is in the army.
V2.7 - Fixed a problem that after giving the command, selecting another formation quickly the problem of applying the effect to the wrong formation. - Fixed an issue the PopUP option was not applied correctly.
V2.8 - Fixed an issue sergeants responded to the order to 'follow me'. - Fixed an issue commands were repeated when the player was sergeant. - Fixed an issue that didn't work properly when the player was sergeant and gave the charge command.
V2.9 - Fixed an issue occured CTD when using SuperSpeed mod or fast forwarding during battle.
V2.9.1 - Added more exception handling for stabilization.
V2.9.2 - Japanese Localization has been added.
V2.9.3 - Polish Localization and Italian Localization has been added.
Currently supported languages English / Korean / Italian / French / Spanish / Russian / Turkish / Chinese / German / Japanese / Polish
[Notice] - Mod name changed to Immersive Battlefields. As the function was added, before title did not enough explain the content anymore. - Integrated 'Immersive Sergeant' mod and 'Immersive Enemies' mod. - The translation template has been uploaded in file tab. You can send it to me or upload it separately mod.
[Features] - The sergeant of each formation repeat and pass commands. - The sergeant is automatically dismounts the horse unless it's a cavalry formation. So, don't go alone and die. - Soldiers shout out when issue a charge command. - Horn sound is added when charge. - If a hero or wanderer becomes the sergeant of the formation, the pop appear every time you give an order. (Adjustable as an option) - Enemy AI's commands and their voices on the battlefield.
[Details] - No requirements mod. - This mod can be installed or uninstalled mid-playthrough. - If there are at least 15 people in the formation, the function will work. - If the sergeant died along the way, and there are still more than 15 people left in the formation, the captain will be decided randomly. - If the sergeant of the formation has not been decided, the veteran in the formation will take over. - Automatically identify the troop type of the formation. - It doesn't work in siege battle.
[Installation]
Manual Installation - Download the mod, and unzip. - Drag and drop the mod folder onto the Mount & Blade II Bannerlord\Modules directory. - Check the mod in the game launcher.
Vortex Installation - Download and enable, the same way as with other mods. - It will remain the latest version except Beta version.
[Customize]
You can customize the config.xml file inside the folder by modifying it. How to modify config.xml