Mount & Blade II: Bannerlord
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Acrazy

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crazy0fire

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If the battlefield scale is adjusted, additional troops will join the battlefield in the form of reinforcements
The more people, the more reinforcements

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If the battlefield scale is adjusted, additional troops will join the battlefield in the form of reinforcements
The more people, the more reinforcements
The battlefield scale is adjusted by the configuration of the game
The corresponding battlefield scale from small to large is:
1000
1200
1400
1600
1800
2000
2040

Alternatively, in RealBattleSize/ModuleData/RBS_Config.xml  :
ReinforcementInterval=10      //The reinforcements will appear every 10 seconds. If there are additional positions
RetreatPromotion=30             //On the battlefield, the ratio of the number of the enemy and our side on the battlefield is 30 times that of either side, [Because the number of reinforcements on the battlefield limits the presence of reinforcements (reinforcements are few and slow, and the overall situation is determined, and they will not be able to recover). To avoid this situation, stop reinforcements until the outcome is determined]//For example, there will be no reinforcements on the battlefield if 1501 vs 50


The known problem is that it does not work with RBM AI