Mount & Blade II: Bannerlord

About this mod

This mod overhauls bandits into organized crime and adds five factions: The Iron Fist, Crimson Cartel, Kingslayers, Blackwater Pirates and Seven Scimitars of the Shifting Sands. Fight crime or fence your loot, sell slaves, hire criminals to fight with you. Now includes new hireable companions.

This mod requires Custom Spawns API!

Requirements
Permissions and credits
Translations
  • Polish
  • Korean
  • French
Changelogs
The mod now features several gameplay changing effects (lots of thanks to 8thor8 and Bleyck)!

Big thanks to 8Thor8 (from the Distinguished Service and Sergeants for Hire) and Bleyck (from Iron Will: Kleptomania and Wound Experience) for helping me with scripts! Check out his other mods, they work very well with Scum and Villainy!

Compatible with killing bandits raise relations! Finally a reason to clear the crime!

I highly recommend downloading the Bannerlord Mod Launcher. Load orders are currently the biggest causes of crashes and launching the game through the direct .exe continuously changes load order for the worst.



Translators: Now contains strings. Feel free to translate and redistribute!



Banners by /u/Haedvig (Crimson Cartel), /u/jannoinks (Iron Fist), /u/Noslack8 (Seven Scimitars) and /u/iq4153333 (Kingslayers & Blackwater Pirates)!

You can edit the config file of CustomSpawns to turn on debug mode. This will show you where parties spawn (in case you are impatient).
You can download Ardonnay's Troop Changer if you want to recruit troops yourself in Towns/Villages (this is NOT a requirement of this mod, it is an additional feature).

This mod adds new factions, save games without the faction in them will not be compatible.

Installation

Step 0: If you had an old version, verify your game files! You may have old versions of SPClans.XML or SPCultures.XML.

1. Install the Custom Spawns Clean API OR the entire Calradia at War mod (no need to install both! Pick the clean API if you only want Scum and Villainy troops/parties).
2. Download the Scum and Villainy 15.0.0. mod!
3. Extract the .rar into your Bannerlord folder and tick the boxes in the launcher for both the Custom Spawns Clean API (or Calradia at War) and the ScumAndVillainy mod.
4. Don't forget to unblock the DLL if your windows blocks it! 
5. Install Distinguished Service if you want to be able to get access to the new randomly generated companions with specific skillsets that you can hire at gang hideouts, black markets and slave markets.

6. Optionally download Ardonnay's Troop Changer (choose the correct version!) and the optional files on this page to allow the criminals to be recruited in towns/villages. If you are using this function, make sure to save and load the game after you start. Also please carefully read the mod page for more information.

When you boot up the game, bottom-left should show the mod is functioning properly.

Highly Recommended Mods
Kill Bandits Raise Relations (works with all added factions!)
Ardonnay's Troop Changer (to allow troops to be recruited in towns)
Kaoses Party Sizes (change the party sizes of all Custom Spawns parties)


Recommended Mods
Movements of Calradia (another Custom Spawns mod, more neutral/helpful factions)
Manhunters (another mod by Anopey, it adds civilian manhunters, they will fight all the criminal factions)
Buy Patrols (protect your villages from criminal activity)
Recruitable (recruit those high-tier criminals! They have no values!)
Party AI Overhaul (allow your own gang/faction to only recruit criminals! You can do this by selecting the Brawler, Scum and Vagabond troop trees)
Distinguished Service (put those Scouting, Leadership and Trade skills of Spies, Overseers and Smugglers to good use! They make great companions!)
Kleptomania (Complete your criminal record, steal from villages and towns!)


Scum & Villainy: Organized Crime (The Underworld Rises)



Developer: Fireman, 8thor8 & Anopey (for making CustomSpawns)! Additional help from nyanarchist (parts of dialogue) and ComradeCheekiBreeki (Pirate Captain)

This mod requires the Clean API of the Custom Spawns mod:
https://www.nexusmods.com/mountandblade2bannerlord/mods/411

Install it and do not forget to activate it in the launcher along with the Scum and Villainy module!

Major props to Anopey!

General Information

Ever thought it was weird that gangs play such a big role in the cities, but there was never a sight of any organized crime? Well now there is!

This mod adds organized crime to the game. Several new parties will roam the map harrassing villagers and caravans. Migrating clans will actually migrate to other cities and slavers will sell off their own children for profit. Smuggling and fencing stolen goods will be present on the overhead map.

The Kingpin is the leader of the Crimson Cartel and rules the deserts and steppes of Calradia. The Robber Baron leads the Iron Fist and roams around in the Empire and Vlandia. Finally the Warlord rules the Kingslayers, who are readying themselves for a war against all kingdoms and nobility.

All services offered by gangs and outlaws is on a "need-to-know" basis, which means that if you do not have enough denars to afford their services, you do not need to know about them. If you are visiting slave markets, bring prisoners. If you are visiting gang hideouts or black markets, bring enough coin to pay their fees or recruit their troops. If you are planning on visiting the Seven Scimitars of the Shiting Sands, you better have plenty of troops and coin to keep them at bay and offer their services to you.

Special unique troops (Juggernauts, Warstompers) are extremely expensive, but if you look out for the special parties that spawn, you can imprison and recruit them for absolutely free. Additional unique troops (Deadeye, Impaler, Harvester) can be obtained from hideouts, pirate caverns and markets and are upgradeable with the Disciplinary perk (Rogue Hunters, Wild Woodcutters, Furious Fisherman).

Additionally, more peasant parties roam the map. As bandit lure or as defenders.

Features:

1. New Hideouts (e.g. Gang Hideouts, Slave Markets, Smuggler's Den, Pirate's Cove)
2. New Parties that spawn all through Calradia
! (e.g. Vandals, Slave Catchers, Coin Collectors, Gang Patrols, Smuggler Caravans)
3. New troops! In total three reasonable troop trees, adding a total of 50 units (with regional variations!).
4. New events! Random events with huge riots, revolts and manhunts. Special troops appear through events!
5. New gameplay mechanics! Sell slaves or fence goods, buy unique items and bet on brawling bums. Hire gang members to fight alongside you. Increase your party size by capturing and recruiting sultans. Hire unique troops and upgrade them with the disciplinary perk.

Organized crime has more than five own troop trees. Below are the largest ones, but in total there are over 100 new troops! Each troop has at least eight item sets (most between 6-12), so that not all troops look the same while in combat. 












Read the information on the CustomSpawns mod for maximum compatibility. Thanks to Anopey for developing CustomSpawns.