A small collection of useful scripts for the Bannerlord scene editor.
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Some useful scripts for the Bannerlord scene editor.
MassVectorArgumentSetter - Set the vector arguments for many meta meshes at once. Useful when using mesh blend layers.
MaterialReplacer - Replace one material instance with another for many meshes at once. Select meshes based on entity name, tag, or script component.
PathPlacer - Place copies of a prefab along a path. Useful for building a long wall or fence from individual prefabs.
Search the Prefabs list to find the scripts with valid presets. I will upload documentation later if necessary, but they are pretty straightforward, so I suggest messing around with the prefabs to see how they work.