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- Mount & Blade II: Bannerlord
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- Better Exception Window (With Emergency Save and More)
Better Exception Window (With Emergency Save and More)
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Versionv7.1.1
- Download:
- Manual
File information
Last updated
Original upload
Created by
admiralnelsonUploaded by
berthold32dllVirus scan
Tags for this mod
Main files
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What's new:
- Completed japanese localisation (Thank you S-Katagiri!)
- Bugfix on attach dnspy due to missing module (it was dedicated server module that no longer exists in Modules directory)
(Reuploaded, I uploaded wrong file, sorry)
Old files
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Removed annoying message prompt at startup
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- Removed a taleworlds view dll from the project
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- Compliance with Community Patch module.
- Source code refactor.
- Catch inner exception.
- Triggers on ScreenManager, Mission, MissionView, and Module loop -
- shows loaded game dlls (mods dlls, taleworlds dlls, except system dlls such as mscorlibs)
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Updates to version 2.0
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Small updates and added global bugcheck for whole program (TaleWorlds.DotNet.Managed)
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- the module inspector should only shows loaded DLL in Submodule section
- improved error parsing for detecting faulty module
- restored ctrl+c and ctrl+v in iexplorer window
- restored html export instead PDF or print -
- removed internal harmony library. Nexus Harmony is now MANDATORY.
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- ONLY COMPATIBLE WITH 1.6.5 onward!
- implemented harmony debugger
- implemented game engine log display
- bugfix in emergency save system
- replace old APIs with new ones -
-ONLY COMPATIBLE WITH 1.7.0+ (otherwise you will get hard crash)
-UNBLOCK DotNetZip.dll in Win64_Shipping_Client
-implemented integrated dnspy debugger
-small UI revamp
-emergency save bugfix because underlying API changes, it's now working as usual -
-ONLY COMPATIBLE WITH 1.7.0+ (otherwise you will get hard crash)
-UI bugfixes, in version 3.3.0, user can't open "Harmony Patches","Installed mods", and "Loaded DLLs" section in exported HTML report
-fixed a typo : attched -> attached -
-ONLY COMPATIBLE WITH 1.7.2+ (and maybe 1.7.1 too) (otherwise you will get hard crash)
- Screen.Tick was moved to ScreenManager.Tick
- MCM UI support (optional) -
-ONLY COMPATIBLE WITH 1.7.2+ (otherwise you will get hard crash)
-option to disable Butterlib exception
-bugfix in MCM dependency detection <- was causing crash -
-ONLY COMPATIBLE WITH 1.8.0 only! (otherwise you will get hard crash)
- fixed patching issues
- fixed emergency save game function for 1.8.0
- implemented dedicated console window for console.writeline output and game debug output -
Updated for Bannerlord e1.9.0 (do not install for older version, it will crash!)
- fixed dnspy installer SSL error for some windows machine
- fixed occasional empty log bug
- added scroll to the top button tucked in the corner -
Updated for Bannerlord e1.9.0 (do not install for older version, it will crash!)
Steam fix
- Uses ModuleHelper.GetModuleFullPath("BetterExceptionWindow") to pull resource path instead for steam workshop compatibility -
Steam fix
- fix bugs from this report: https://steamcommunity.com/workshop/filedetails/discussion/2875478172/5277681174362873474/ -
Bugfixes:
- Dnspy now should attach properly (proper callstack, proper exception message in Dnspy window) after the game has been restarted by BEW
- A previous bug where BEW always to be enabled even it's under debugger
for more, see comment section -
Bugfix from this report https://forums.nexusmods.com/index.php?showtopic=8583183/#entry116679118
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put a check if user has ever installed mods from steam workshop. if steam workshop folder doesn't exist, don't parse the folder.
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it's quite long, see the comment section.
(reupload because the mod directory is steam id...) -
see comment for changlogs
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ONLY INTENDED FOR Bannerlord Version 1.1+, below this version it will crash
Fixed crash on Beta branch
Download exception explanations automatically on boot up
Please read comment section for more details. -
THIS VERSION WILL CRASH FOR BANNERORD < V1.1
Version 6.5
Bugfixes:
Fixed crash on Bannerlord version 1.1+
Fixed broken console output
Removed prompt on game start up
Feature:
Automatically download exception definitions (solutions.json) on game start up -
Implemented native crash handler, i.e if the a C++ program inside the game engine crashed at least you know what went wrong (mileage may vary).
Only works for Bannerlord v1.2 (WILL CRASH ON version below it) -
implemented localisation template
restored emergency save due to last beta patch/stable patch
removed annoying prompt (windows message box)