Mount & Blade II: Bannerlord

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Created by

CarnifeX - aka an0nym0uz

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an0nym0uz

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About this mod

This Mod adds a new big "Cronch" Hammer/Maul to the Game!

The WarHammer is currently only accessible with Cheats enabled:
(Documents/Mount and Blade II Bannerlord/engine_config.txt, change cheat_mode=0 to 1)

+++ Big Thanks to piercegov - Without his "Custom Weapon and Armour Template" this M

Permissions and credits
Changelogs
Cronch [aka Mr. Whac-A-Mole]
This Mod adds an overpowered big Hammer/Maul to the Game.
It also have One-Hand & Two-Hand Support!

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Keep in Mind,
that all my Weapon Mods are for Fun, non-quality ones, problably highly unrealistic & unbalanced!
I'm bound to use the Vanilla Meshes(because we can NOT use own Meshes yet),
this means some Weapon-Pieces are alienated to the max,
to achieve my Vision of a Weapon & with this i'm always working at the limits of the game.
This also means, sometimes i've to renounce some pieces like Pommels, Guards etc.

The whole Weapon-Attribute System is automatically calculating all Values together!
This means, if i extend a Blade, it gets automatically weightier, Swing-Speed gets auto. slower etc.
Even when i just move around the Weapon Pieces, the Stats will change!
It often takes many Hours to complete these Weapon-Mods,
just because of this & the constant restarting of the Game..

Please take this into account & consider this,
before you complain, suggest or request anything.
_________________________________________________________________________________________________


To get the Weapon, turn on Cheats first:
• Navigate to "Documents/Mount and Blade II Bannerlord/engine_config.txt"• Change cheat_mode=0 to cheat_mode=1 and save your Changes.
• Open your Inventory InGame - On the left side, filter|sort by weapon|value (descending) it should be somewhere on top

Important!
Once the Game is saved with this Mod activated, you can NOT remove the Mod anymore from the Save without corrupting the Save!
Sadly, it seems there's no Way around this for now.. - But soon as i know something new about it, i'll add this here!

• Once you put the Weapon into your Inventory or onto your Character,
save the Game and youre able to deactivate the Cheats & still own the Weapon afterwards!

• For now, i dont recommend trying to craft the Weapons by yourself, cause of possible Crashes or weird Look!
The Smithing System is not capable to work with such alienated Weapon-Sets!

ALWAYS BACKUP YOUR SAVES FIRST, BEFORE YOU USE MY MODS!


Weapon Stats:
Take a look @ the Images!

Compatibility:
It should be compatible with any mod. (for now..)
Tested on V. e1.4.0 (No Support for Beta-Branches!)


Information about "Slice-Through"-Requests:

Slice-through is hardcoded, i can NOT change that via .xml Code!
I would recommend to use one of these Mods, they add "Slice-through" to all or nearly all Weapons:

- Keehu's Slicer!

- Xorberax's Cut Through Everyone!