A Twist of Fate attempts to view the continent of Westeros through an alternate lens, what could the world look like if the traitor Robert Baratheon was struck down by the prince Rhaegar Targaryen? A complete overhaul of M&B2, with its own factions, units, and twists. Based on A Song of Ice and Fire/Game of thrones by George R R Martin
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File credits
Based on the world created in the "A Song of Ice and Fire series" of books by George R. R. Martin.
Includes content and information from the following books: - A Game of Thrones - A Clash of Kings - A Storm of Swords - A Feast for Crows - A Dance with Dragons - The Winds of Winter - The Hedge Knight - The Sworn Sword - The Mystery Knight - Fire & Blood
As well as: - The World of Ice & Fire by Elio Garcia, Linda Antonsson, and George R. R. Martin
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Changelogs
Version A1.0.8
Corrected missing appearances for the Stormland Lords/Ladies
Added House Seaworth and Davos Seaworth by popular demand
Fixed an issue where Stormlords were spawning with northern troops
Fixed an issue where Shyra Errol was male
Fixed an issue where Lya Snow was male
Fixed Stannis's hair by removing it all, remember, you asked for this.
Fixed a few hair colors that were incorrect but you wouldn't have noticed because I forgot to paste the Stormlord appearances into code
Fixed Stark Elite and high tier Northern troops having gigantic leather roundshields
Version A1.0.7
Added the Stormlands to the mod
Added 16 Stormlands Lords
Added 18 Stormlands Troop Types
Added 11 new Northern Houses-Added 31 new Northern Lords and Ladies
Added 5 new House Umber troops (right now unavailable for hire but are used by House Umber members)
Extensively fleshed out House Umber and House Stark's family trees
Troop trees have been consolidated and a tier has been removed across the board. Some renaming has occurred.
Northern Lords will now use Stark Elite troops (except House Umber which uses their version)
Northern Banners have been updated and simplified (still placeholder)
Northern troops now use steel round shields at higher tiers
Changed Stark Youth tree to no longer become cavalry towards the end
Added various extra dead characters in family trees
Rewrote the notable listings to be cleaner and fix many bugs
Updated Kingdom data descriptions in the encyclopedia for the North and Stormlands
Fixed a major issue preventing you from entering villages/towns of custom cultures
ATOF Kingdoms are now "Main Factions" and appear higher on the Encyclopedia list
Northern Lords will now ride horses
Corrected the Lord of House Tallhart to be Helman Tallhart and not his son
Version A1.0.5
Replaced Northern unit shields with roundshields
More Northern unit gear adjustments
Added Stark Youth as Elite unit to the North (with upgrades from Tier 2 to Tier 7)
Version A1.0.4
Added Northern units and notables of all kinds (30+) to remove all references to Sturgian units
Added unique looks to all the current northern lords
Corrected an issue with the House Stark banner
Added party templates so all lords will spawn with Northern units
Corrected a few settlements missing the correct culture
Version A1.0.3
Changed nearly all Northern troop armor loadouts
Rebalanced some troop skill loadouts
Added Northern Outrider Troop Branch
Added Northern Spotter Troop Branch
Added House Umber, House Bolton, House Glover, House Tallhart, and House Manderly
Updated banners for all houses with placeholder art (they're terrible, enjoy)
(Optional) Overrode a series of towns, villages, and castles to belong to the Northern Kingdom and Houses
(Optional) Renamed a series of towns to match their owning household
Version A1.0.2
Fleshed out noble trees for House Stark, adding Benjen as their lord, Catelyn as his wife, Edwyn as his son, Rodrik Cassel, Jory Cassel, and Maester Luwin
Corrected issues with the Northern Culture that were resulting in a crash
Winterfell, Winter's Village, and Winter's Other Village now have Northern Culture and allow you to recruit Northern Recruits
Removed Northern Recruits from Empire villages
Corrected an issue where all Northern Troops were set as basic troops
Updated gear on many units
Changed Northern faces from Vlandian to Battanian
Removed the Northern Watchman and Northern Tracker (6 branches seems to be the maximum width.)
Added the Northern Warrior/Veteran/Sworn Sword unit branch
Added the Northern Guard/Houseguard/Warden unit branch
Added the Northern Spearman/Pikeman/Halberdier unit branch
Version A1.0.1
Inserted Empire culture into the module so Northern Recruits would replace Empire Recruits properly.
Version A1.0.0
Created Northern Troop Tree and Culture (Test Versions)
The mod is currently on hiatus due to a few back-end changes in 1.4 that broke everything. I have been in talks with Taleworlds developers about the bugs regarding custom cultures and changes and its possible a full rewrite is necessary to fix them. Given I've already got hundreds of hours into this, its obviously going to be a hell of a project. Mod tools are around the corner though, so hopefully when they drop things will be a little simpler the second run around.
Introduction
A Twist of Fateis a mod rooted in the world of "A Song of Ice and Fire" by George R. R. Martin. View Westeros through a twisted lens as if the traitor Robert Baratheon had been slain at the Trident by the royal prince Rhaegar Targaryen. The branch in the timeline avoids spoilers for the show and books, as well as opens the world to creative licensing and unique takes on events. The mod will mostly work with base models, textures, and otherwise in the game itself and only seek to expand model offerings when core content is completed. Lore-wise this mod will differentiate from other takes on the ASOIAF content by filling in missing gaps and implementing custom content to make the world feel more complete where appropriate. There will be little to no focus on magic in the world, and instead the focus will remain on the conflicts within the Seven Kingdoms and the distinct cultures of each of them, as well as low fantasy troop trees with troops that have unique flair to them that will make each faction feel unique to play.
This early access version is a testing ground for troop trees and to establish a baseline set of values for when the official mod tools release. This is a work-in-progress, expect rapid patches and constant improvements. Everything is subject to change, most of all stats, gear, and names.
Special Thanks Nwetta - Helped investigate a myriad of issues involving cultures and notables. Their work and help can not be understated. Keep an eye out for their Elder Scrolls mod. Alkoon - Helped find case sensitive culture bug that partially to blame for preventing people from entering settlements. Their Adventurers faction mod provided a good foundation for solving some issues with notables.