Mount & Blade II: Bannerlord
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Created by

DogZebraSoftware

Uploaded by

kleinermango

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Safe to use

About this mod

A gameplay enhancement mod that encourages both Player and NPC to use Execution as a means of winning wars - and friends.

Requirements
Permissions and credits
Changelogs


Have you ever felt like the Bannerlord developers deliberately made the execution unusable on purpose? Have you found yourself tempted to execute a particularly pesky Lord or Lady whom you've constantly found yourself at odds with on a battlefield but were too afraid of the consequences?

Introducing Off With Their Heads: a gameplay enhancement mod that aims to improve the execution feature by removing the negative Honor penalty for players and rebalancing the amount of reputation lost (or gained) per act of execution.

Current Features:
  • Allows Player to perform Executions without major game changing consequences
  • Allows (and sometimes encourages) NPCs to Execute one another
  • Rebalances how Friends or Enemies are determined as a consequence of relational value changes post execution

Off With Their Heads Requires Harmony as a pre-requisite to play! Make sure Harmony is highest in your mod load order, with Off With Their Heads lower than all TaleWorlds packages. I have no idea if this will be compatible with other mods and won't have the time to test out if it is, so please don't ask.


Modify Off With Their Heads mod behavior by editing Settings.xml
  • AIAgression: Determines how aggressive the NPCs are at executing one another
Lowest: 1, Recommended: 3, Highest: 10
  • FamilyKilledRelationValue: Determines the relation lost from the recently deceased's family members
Recommended: -20
  • FriendKilledRelationValue: Determines the relation lost from the recently deceased's friends
Recommended: -10
  • EnemyKilledRelationValue: Determines the relation gained from the recently deceased's enemies (some restrictions apply, see further down)
Recommended: 5
  • FriendRelationValue: Determines at what relation value an NPC is considered a friend
Game Default: 10, Recommended: 25
  • EnemyRelationValue: Determines at what relation value an NPC is considered an enemy
Game Default: -10, Recommended: -25
  • HarmonyDebug: Activates optional Harmony debug log (saved to Desktop as harmony.log)
true / false
  • AIExecutionNotifications: Displays pop-up notification when an NPC execution occurs
true / false
  • RelationChangeNotifications: Displays pop-up notification when player relation changes occur post execution
true / false
  • EnemyRelationGainedRequirement: Requirement for gaining relation with the recently deceased's enemies
None, IsFriend, HasMet. Recommended: IsFriend


Patch Notes:
1.6.x:
  • Bugfixes:
Fixed bug that caused executing Story characters Radagos or Galter to crash the game.

1.4.x & 1.5.x:
  • Bugfixes:
Added even more null protection to prevent game crashes

1.3.x:
  • Bugfixes:
Updated code to be compatible with TaleWorld's 01-13-22 hotfix
  • Changes:
Updated relation change list on execution screen to include relevant titles

1.2.x:
  • Bugfixes:
Added additional null exception protection to help prevent game crashes

1.1.x:
  • Bugfixes:
NPCs can no longer change relation multiple times per execution
Notifications on relation increase no longer increase player charm skill
  • Changes:
Reformatted how relation affected list on execution screen is presented
NPC Noble relation value is no longer the same as clan leader's relation value
  • New features:
Added additional customizable settings in xml (user requested)
Optional display pop-up notifications when NPCs execute one another, NPC-player relation changes 
Optional Decide how relations are gained from the enemy of your victim (see xml settings)
Added an optional Harmony debug log for verification of mod behavior


Planned Features:
  • NPCs will remember and remark on who you've executed in conversation
  • Family / Friends of a recently executed NPC may seek to avenge an execution regardless of faction war state
  • MCM support in lieu of editing Settings.xml
  • Multiple language compatibility XML file (community requested)