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Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
- Fixed a crash that happens when creating a custom game.
e1.6.5 Live
Date uploaded
29 Dec 2021, 8:49PM
File size
57KB
Unique DLs
-
Total DLs
-
Version
v2.0.1
e1.6.5 Live v2.0.1 - Crash fix on game start up. - Better folder structure.
Extract the zip file directly into Modules folder of the game.
e1.6.5 Live
Date uploaded
03 Jan 2022, 7:26PM
File size
58KB
Unique DLs
-
Total DLs
-
Version
v2.0.2
e1.6.5 Live v2.0.2
- Crash fix when taking to arena master, bandit party leaders, and such. - Now supports loading. But still take a backup before doing so.
Extract the zip file directly into Modules folder of the game.
e1.7.0 Beta
Date uploaded
29 Dec 2021, 9:14PM
File size
57KB
Unique DLs
-
Total DLs
-
Version
v2.0.1
e1.7.0 Beta v2.0.1 - Crash fix on game start up. - Better folder structure.
Extract the zip file directly into Modules folder of the game.
e1.7.0 Live
Date uploaded
15 Jan 2022, 8:26PM
File size
62KB
Unique DLs
-
Total DLs
-
Version
v2.1.0
e1.7.0 Live v2.1.0
- Ability to create patrol parties from the garrison. - Ability to rename patrol party names. - NPC clans now consider their economic situation before recruiting parties. - Disbanded units' expenses are now handled correctly.
e1.7.1 Beta
Date uploaded
15 Jan 2022, 8:27PM
File size
62KB
Unique DLs
-
Total DLs
-
Version
v2.1.0
e1.7.1 Beta v2.1.0
- Ability to create patrol parties from the garrison. - Ability to rename patrol party names. - NPC clans now consider their economic situation before recruiting parties. - Disbanded units' expenses are now handled correctly.
- Added a console command to remove all parties from game. "manhunters.remove_all". This should presumably make it easy to remove the mod. - Fixed parties spawning even with %0 chance.